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Does anyone have any advice for dealing with the Bethesda Stutter?


Bruhmis

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Fallout 4 - Texture Optimization Project

Loose Texture Optimization Guide

Or Optimized Vanilla Textures

But don't forget Debris settings vs Visual Reload && Shells Rain, and/or other draw distance related culls of assets not necessarily required for very long draw distances, plus grass an shadows. Visually confirm it's numerical setting in the game to only give you what is required, assuming you're not bonkers mad in your own extremely high preference requirements. I mean, we knew about this, but personally I didn't seem to want to admit it. Though most of this is the result of proprietary commercial software inside the gaming industry. It's not our fault if we have better open sourced tools and/or more time.

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I didn't run them. Bethesda.net doesn't download well on this connection, and I missed the opportunity to answer the support email on the problem. Kind of makes the first one TOP impossible as it requires one to form .BA2 out of the loose files. Though in the posts on that mod page, a person has a upload on MEGA which is .BA2 & looked like all of the .BA2 textures for the game, but it included FAR, which isn't a bad thing, but it just adds noise to LOD textures. My gut feeling was to decline these, but now I'm just lazy really.

 

The second one LTOG, would help if someone had some modded textures that were loose or somewhat un-optimized I gather, alas, I'm too lazy right now also. Perhaps I'm just not interested enough in the game or we played/tested/worked on it too much last week. It's all a little silly. What F4SE is calling "The Texture Streamer" pulls out mip sized maps from Texture .BA2 which means the game will do whatever the hell it wants most of the time. Seems like it would almost never grab a .ba2 4096 map, anyway.

 

The third file suggested similar thinking to the Op turning off materials, as it's made up more of the composite support textures from what I read. Then it came as few .BA2 as this kind of thing probably should, because it's never been all that easy to make a Bethesda archive. Now that it's seemingly even more complex, probably a bad idea.

 

I'm afraid I've got a case of what the veterans call "the f*** its" Have to move from a 24/25/30 frame rate to a 40-60 variable rate to avoid random stutter. But also I've become good enough at FPS style combat in FO4 in 1st/3rd person to require the extra frames, which is true it turns out from switching the standard testing regime to include an amount of repetitive combat testing. I'm not going to admit I'm stupid, we should all just assume that I am. Who are you talking to? Why I'm talking to myself because I just want to listen to myself speak.

 

OHH HOh HOh HOh

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is that referring specifically to my line of SSDs?

It all counts to ssd manufacturers, basically all of them suffer from this issue.

the screen shot was the end of the trail I tracked down for comparison, now the shot is a higher line of ssd's, your is underneath it in quality and performance, lower line, cheaper unit. I did the research to find something better.

 

even drives costing upwards of $8.000.00 + still have these issues so an investment is not warranted.

anything under $100.00 is ok for kick around but things do need to match. Just going through all connections and seeing where it leads me too in the tech.

 

in your case, instead of looking into changing what you have, look into coolers and thermal protection.

The basic theme is resistance means heat, as things get hot, results are slower function.

 

however, for $55.00 ? you can get cheaper means to cool the drive down. resistors get hot. heat kills.

look into cheap coolers for ssd's get it fancied up and thermals add on.

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I spent some time monitoring the temperature of my SSD a couple days ago. even during heavy load, it sits right around 30 c which is well below its heat threshold.

I still think this all going to turn out to be unrelated to the fallout problem though - simply because the problem occurs on both drives, and it's something I've seen before in bethesda games. that, and I'd probably be quicker to blame my motherboard for the problem rather than the SSD's temps.

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Thus is the reason I wanted to view the bios settings looking for Voltage settings or tweaks of some kind, I know my machine is really picky and can crash the board forcing a reset if I alter the wrong settings, your board, reading the specs , you can't afford to mess with anything because redundancy is not built into it. That pdf you downloaded for the drive, read it, look for recommended settings for the drive and compare what you can set the bios too match.

 

Specifically voltage settings. The board specs do not say it supports ssd drives on the web site.

what ever windows is doing to both Hdd and sdd on this OS with the combo is directly responsible for the issue.

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after some further research into my motherboard, and SSD performance in general - it seems to me that the most likely explanation for this is that the motherboard is simply not able to support the speeds my SSD is capable of. I'm glad I was made aware of this, but it's not a possible cause for the problems in fallout.

with that in mind, I'll probably try the windows test soon. I think I'll install windows 10 first and see what happens - then move on to windows 7 if the problem persists.

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