Chaosheld1 Posted October 24, 2016 Share Posted October 24, 2016 (edited) Let's say i have 2 custom combat tracks, both have a unique finale. The finale are about 1,5 minutes long because i am experiementing on a new flow which proves to work well but... Is it possible if... ...while a finale is playing that instead of going to the next combat track, it starts playing the previous one (when re-entering combat "while finale is still playing"). with multiple tracks it goes like this: combat_track_1 (while in combat) ---> combat_track_1_Finale (while entering concealment or battle is over) ---> combat_track_2 (re-entering combat while finale is still playing) Basically as soon as the finale plays combat phase is over i know why and all that but, I want it like this: combat_track_1 (while in combat) ---> combat_track_1_Finale (while entering concealment or battle is over) ---> combat_track_1 (plays AGAIN IF finale hasn't played out when re-entering combat) combat_track_2 would be allowed to play only AFTER the finale is over I hope someone can help me out, thanks! Edited October 24, 2016 by Chaosheld1 Link to comment Share on other sites More sharing options...
Deleted15964729User Posted October 26, 2016 Share Posted October 26, 2016 Yeah you can do that. Probably a bit easier in the CK but you can do it in FO4Edit too, making a unique MUSC (Music Type) or maybe you even through editing a MUST (Music Track). Perhaps also a custom Sound Out Model depending on how much control you need. Check out these screenshots for some clues: http://i.imgur.com/er8Yc5N.png http://i.imgur.com/lWPIuaA.png Link to comment Share on other sites More sharing options...
Chaosheld1 Posted October 26, 2016 Author Share Posted October 26, 2016 (edited) Yes, i tried to create multiple new music types but i don't know how to create them to be heard ingame. The combat music type is linked to DefaultObjectManager and to two quests? and yes i am using the CK So my plan was to create a new music type per track i just don't know how to make them work and if they would cycle through all the newly created combat music types. i haven't used fo4edit yet. Thank you for your reply. Edited October 26, 2016 by Chaosheld1 Link to comment Share on other sites More sharing options...
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