lorddren Posted February 13, 2008 Share Posted February 13, 2008 Hey guys, as we all know Oblivion is plagued with CTD's. Well, I've got an issue with it right now and I have no idea what's causing this one..I fixed my previous random CTD's by simply turning off hardware sound in the .ini file, but my current issue is that Oblivion crashes when I'm trying to level up (IE, resting at a bed). As soon as I rest and set the hours to rest etc, and click rest, it crashes. I've never had this happen before. It is probably a mod issue, however my mod list has barely even changed since my previous level up and I've disabled my newest mods in attempt to fix the problem myself, but it did not work. My current mod list is here:Oblivion.esmHorseCombatMaster.esmInventory Tracker.esmFrancesco's Leveled Creatures-Items Mod.esmFrancesco's Optional New Items Add-On.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmFCOM_Convergence.esmHrmnsOblivionScriptOptimizationv1.0.espgoblin_war_party.espdyseso_Light_Ingred_Appar.espSno_DB 1.0_Full Version.espDetect Life Shader [New].espNoRandomOBGatesEVER.espCapesandCloaks.espUnofficial Oblivion Patch.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espUnofficial Shivering Isles Patch 10MOBS.espFrancesco's Optional Chance of Stronger Bosses.espFrancesco's Optional Chance of Stronger Enemies.espFrancesco's Optional Chance of More Enemies.espFrancesco's Optional Leveled Guards.espFrancesco's day lenght rescale 1-12.espFCOM_Francescos.espQ - Carrying Capacity x2 v1.0.espNatural_Water_by_Max_Tael.espIWR-Windows.espIWR-Shutters.espIWR-Lights.espIWR - Windows Lights Shutters - Optimised.espDLCHorseArmor.espDLCOrrery.espDLCFrostcrag.espDLCThievesDen.espDLCVileLair.espDLCMehrunesRazor.espDLCSpellTomes.espDLCBattlehornCastle.espDLCFrostcrag - Unofficial Patch.espDLCBattlehornCastle - Unofficial Patch.espDLCVileLair - Unofficial Patch.espDLCThievesDen - Unofficial Patch.espDLCThievesDen - Unofficial Patch - SSSB.espDLCSpellTomes - Unofficial Patch.espDLCHorseArmor - Unofficial Patch.espDLCMehrunesRazor - Unofficial Patch.espDLCOrrery - Unofficial Patch.espsr_retroactive_health.espSlof's Horses Base.espKDClothCirclets.espKDCirclets.espSlof's Oblivion Robe Trader.espSlof's Robe of the Dark Arts.espRenGuardOverhaul.espRenGuardOverhaulShiveringIsles.espPraying_Room.espDarkIllusionArmor.espP1DkeyChain.espClocksOfCyrodiil.espScorn's Vampirism 2.espStaves.espNightshade_Armor.espseverianskatanas1_2.espAdonnays Elven Weaponry.espvermillionandsilverthorn.espBob's Armory Oblivion.espFCOM_BobsArmory.espLoth's Blunt Weapons- Mobs.espLoth's Blunt Weapons for Npcs.espFCOM_LothsBluntWeapons.espOblivion WarCry EV.espFCOM_WarCry.espFCOM_DurabilityAndDamage.espOscuro's_Oblivion_Overhaul.espFCOM_Convergence.espFCOM_Archery.espFCOM_FriendlierFactions.espFCOM_DiverseGuardUnity.espFCOM_BobsGuardUnity.espBeautiful People.espKnights.espKnights - Unofficial Patch.espFCOM_Knights.esp[GFX]_Initial_Glow-all.espVisually Enchanted Fire 1.espVisually Enchanted Frost 3.espVisually Enchanted Shock 1.espMounted_Spellcasting Deadly Reflex Compatible.espDeadlyReflex - Combat Moves.espBashed Patch, 0.esp I've followed FCOM's official load order FAQ in terms of mod order placement. (Atleast I think I have).The mods I disabled (the newer ones) to try to fix the problem were:Scorn's Vampirism 2.espIWR-Windows.espIWR-Shutters.espIWR-Lights.espIWR - Windows Lights Shutters - Optimised.espsr_retroactive_health.espSince these were the only ones I've installed since my last level up (I'm only level 4 ;D).So, any pointers here? I don't wish to be viewed as just another stupid person who didn't install mods right >_< Since I really don't think that's the case.. :/ Link to comment Share on other sites More sharing options...
martine94 Posted February 13, 2008 Share Posted February 13, 2008 Unofficial oblivion patch should be loaded first Horsecombat master and inventory tracker should be loaded last of the esmsYou forgot the timed block option for deadly reflex Deadly reflex esp load order: Bashed patch, 0.espMounted_Spellcasting Deadly Reflex Compatible.espDeadly reflex timed block -your option-Deadly reflex combat movesNatural weather,IWR among all other weather and sound mods should load directly after the unofficial patch (which should be loaded first of the esps)Be sure to have all mods upgraded to the latest version , Especially the big ones such ass OOO,MMM etc... (Don't forget to download rens latest version of the guard overhaul) Good luck. Ima keep looking for other issues on your load order in time. Link to comment Share on other sites More sharing options...
lorddren Posted February 13, 2008 Author Share Posted February 13, 2008 Unofficial oblivion patch should be loaded first Horsecombat master and inventory tracker should be loaded last of the esmsYou forgot the timed block option for deadly reflex Deadly reflex esp load order: Bashed patch, 0.espMounted_Spellcasting Deadly Reflex Compatible.espDeadly reflex timed block -your option-Deadly reflex combat movesNatural weather,IWR among all other weather and sound mods should load directly after the unofficial patch (which should be loaded first of the esps)Be sure to have all mods upgraded to the latest version , Especially the big ones such ass OOO,MMM etc... (Don't forget to download rens latest version of the guard overhaul) Good luck. Ima keep looking for other issues on your load order in time.Thanks man, I'll try your suggestion now. Though i am sure the timed block was optional and not required, and that the bashed patch should always be loaded last. But eh, I'm still new to the mod thing.Ciao EDIT: And the major overhaul mods are latest version, just for the record.EDIT2: Alright, just tried it. Crashed again :/ I'll keep pondering and try again in the morning; 2:35am here. Thanks again though, I appreciate the assistance Link to comment Share on other sites More sharing options...
martine94 Posted February 13, 2008 Share Posted February 13, 2008 Unofficial oblivion patch should be loaded first Horsecombat master and inventory tracker should be loaded last of the esmsYou forgot the timed block option for deadly reflex Deadly reflex esp load order: Bashed patch, 0.espMounted_Spellcasting Deadly Reflex Compatible.espDeadly reflex timed block -your option-Deadly reflex combat movesNatural weather,IWR among all other weather and sound mods should load directly after the unofficial patch (which should be loaded first of the esps)Be sure to have all mods upgraded to the latest version , Especially the big ones such ass OOO,MMM etc... (Don't forget to download rens latest version of the guard overhaul) Good luck. Ima keep looking for other issues on your load order in time.Thanks man, I'll try your suggestion now. Though i am sure the timed block was optional and not required, and that the bashed patch should always be loaded last. But eh, I'm still new to the mod thing.CiaoYeah it's optional , Still the other deadly esps should load after the bashed patch Link to comment Share on other sites More sharing options...
bben46 Posted February 13, 2008 Share Posted February 13, 2008 I had a problem with horse armor causing unexplained crashes. Yeah, I know, it's an 'official' Bethsda mod and should work perfectly. But since I removed it my crashes have dropped dramatically. Link to comment Share on other sites More sharing options...
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