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head dismemberment/visibility on helmets


person123456789

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Hi im wondering if anyone knows how/can help with this. Is there a way, using tessnip, to change a property of a helmet such that when you put it on your entire head disappears, not just the back of your head.

 

Specifically I want to change my dragonscale helmet into my head mesh from oblivion, I have already done this with the wooden mask as it is a dragon priest helmet and it hides your head by default, but it has bad stats/no enchants (don want any of the other dragon masks either :X), so im hoping someone knows how to do this, tx.

 

im thinking that since the dragon priests already does what i want to do, there is a property somewhere that specifies this, and if i change this property on dragonscale helmet then i can achieve this.

 

currently if i have my helmet on (I have a mod that hides my helmets):

http://img545.imageshack.us/img545/5417/screenshot3fo.jpg

 

I want it changed into this:

http://img600.imageshack.us/img600/3979/screenshot4eh.jpg

 

tx for read/help

Edited by person123456789
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pretty sure its not dismemberment data that removes the entire head, its prolly responsible for removing some of the hair on some helmets though, anyways what im trying to achieve is already in the dragon priest masks, i just need to know what property it is that makes it hide the head and show the helmet.
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