Rustle32 Posted December 15, 2011 Share Posted December 15, 2011 Some NPCs leave behind muddy footprints when they walk around, each becoming an object on the ground. If the NPC walks into water, the footprints float, causing Havok (pun intended) with the water surface and lowering frame rates, Could someone create a patch that removes the footprint as a world object? Thanks Link to comment Share on other sites More sharing options...
Rustle32 Posted December 15, 2011 Author Share Posted December 15, 2011 Here is an example video of the footprint problem. FPS was at 1 to 2 frames per second. http://www.youtube.com/watch?v=hHkOLVyJiew Link to comment Share on other sites More sharing options...
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