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Pirate Island Updates


hundinman

What kinds of new buildings should we have?  

17 members have voted

  1. 1. What kinds of new buildings should we have?

    • All types ( guilds, houses, clubs, etc.)
      11
    • All guilds (thieves, mages, fighters, etc.)
      0
    • Fighters guild
      0
    • Mages guild
      0
    • Thieves Guild
      1
    • Houses
      0
    • Great Houses
      2
    • Cornerclubs
      3


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cool, are we incorporating this into APEX?

This was really a mod of our own but we are looking for helpers. As for adding it to APEX, it is ok with me. You will still have to have germanman's permission as this mod was his idea.

 

although phase 1 of 3 is just now complete. We have a lot of work to do.

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@ensis:

 

I am currently drawing concept art for weapons and shileds. I don't have 3dsmax so i won't get myself in to making ALL new armor with just gmax. We have about 5 new swords and 3 shields. No pictures of them yet. I want to wait until they are made in gmax and not just pencil/paper drawings. What needs to be done:

 

Island landscape perfection

Dialogue

Scripting

NPC creation

Temple creation ( 8 temples)

Finishing off the story line

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The above list of what needs to be done is not complete and is subject to change.

* Let's out a sigh of relief, glad to see that that is said and done*

 

Anyway, the list does not near complete the task list. At first this mod was meant to be a small, fun mod to complete in 10 minutes and make you feel like you are something big. Now, the mod is thought out and wel planned. Besides the main quest of retrieving the treasure from 8 custom temples and defeating a really strong Demon Pirate, I want there to be side quests and even a couple of quests given to you by the Pirate Guild before they give you the treasure rescue mission.

 

These could include recruiting a crew to sail a ship across deadly seas to get to a gold filled cave. Leading your crew to a victory in a huge battle with headhunters, and maybe even becoming the hero and Ruler of a changed Pirate Island.

 

Of course none of this is going to happen for sure, jus a few of my many ideas for this mod.

 

Hundinman.

 

Update:

 

Janury 3, 3:13 pm

 

More concept art is finished and my threads are alive! More ideas have flown from my head and onto this message above. The Pirate Island forums has been updated: color change, new threads, members, etc.

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Due to the fact that the island is inhabitted by undead pirates its not going to look real pretty, sorry, and i will be adding more statics for looks placing all that stuff just got really minatanous (think i spelled it right) after awile. And the pirates guild is cool with all other guilds and houses (except for vampire) the pirates guild is in the middle of a guild war with their sole enemy, the undead pirates guild. That island is where they make base. They inhabit eight different temples, each one with an artifact that is required to be able to kill the enemy guild leader. the pirates guild is just staring off so they just have a base in hla oad, which is where your ship will be docked. I think it would be fun to have some dynamically changing villages for when the undead pirates guild is destroyed. The mod will require morrowind (of course) and Tribunal. It should only have mod uncapabilities with mods who put islands west oh Hla Oad, im afraid there might be alot of them so be carefull what you run this with, o ya it will also not require you to start a new file, i also am planning on having a few new weapon meshes made from gmax which i will make myself then (hopefully) have Peregraine turn intio netlemerse, that should do it.

 

 

I also give permission for this to be used in APEX if you want to pu it in, andas long as me and Hundinman get proper credit.

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Update as of January 12, 2004 7:35 pm Pacific Standard Time

 

Pirate Island was put on hold for a week because of two reasons

 

1. School had its unfortunate events (Projects)

2. I was grounded from the computer for a week because I spent a whole day on it and my dad was pissed.

 

Anyway, we have a new member who will do Interiors for us, his/her name is All.

Everybody give All a nice warm welcome to the team.

 

*waves to All's name and says "Hi, welcome to the Pirate Island Mod Team".*

 

Now that I finally have gmax, I am starting some modeling like cups and such, nothing to hard. I am also practicing my dialogue skills. Has anyone here read the book, "Sam's teach yourself Java 2 in 21 days"? If not I completely reccomend it if you are interested in the computer language Java.

 

Ok, our forums will be updated soon with all the new screenshots and stuff.

 

Enjoy the forums here Pirate Island Forums

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IMPORTANT!!!!!!!!!

 

The location of the Pirate Island Forums has changed to New Address

 

You may need to install a .NET passport if your internet server is other than MSN.

It is absolutely free and doesn't take long to do.

 

There is very good news everyone:

 

The new location of the forums is not just forums, it is a whole website with pictures, chatroom, message boards, new webpages and much more. The sight is being worked on with HTML, so come on down and join today!!!!!!!!!!

 

Hundinman

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