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Today I was messing around with the console. I knew already I could turn normal NPCs followers or marriageable by adding them to the respective "factions" (except Kajit/Bosmer for marriage). I had successfully tried those commands.

 

Today, however I tried making a hostile NPC (vampire) friendly, marriageable and a follower. I succeeded in making it friendly (towards my character) and marriageable (both easy). I could not, however, make the NPC a follower. It didn't acquired the dialog options even thought there was no error message when imputing the command.

 

In addition when i went to speak to Maramal he wouldn't provide the dialog option to get the wedding ready. Using the command to change the quest stage didn't help either. Even though I was moving from the "get wedding going" stage to the "assist to you wedding" there was no change in the journal nor in the dialog of any of the involved NPCs.

 

It is my assumption that somehow the game knows the potential bride is hostile and won't get the quest going. I could resolve this if i knew the vampire faction ID. Again, I assume there's a faction flag for NPC vampires in the same way there's one for Draugr, Bandits and other hostile NPCs. If I could remove the VampNPC from its faction maybe it won't be a kill-on-sight target to friendly NPCs. Also, if my assumption is correct it should allow the wedding quest to proceed normally.

 

When it come to the follower problem I don't really know what is causing it. Maybe belonging to both the hostile (vampire) and friendly follower factions causes a conflict.

 

[TL;DR] I would like to know the following things. Are vampire NPCs part of a enemy faction like draugr, bandits and others? If yes, then what is it's ID or how can i find it? What could be preventing a hostile NPC from acquiring the follower's dialog even tough they can be added to the faction and be made friendly?

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