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Getting esp's to have no conflicts


bruschijr

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Hello,

 

For the life of me I can't find this topic... but I could have sworn I saw something like it a week or so ago. Basically I have like 25 mods running on OBMM. I don't get any crashes so im not too concerned... but when I run the utilities in OBMM for conflicts I get about 4 of them that either list things or say Very Minor Conflicts.

 

Trying to figure out how to get them all to say "No Conflicts"

 

Is there someone that can post a link about this? I can't find it... maybe im not searching the right keywords... thanks!

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I have had a mod, scanning with OBMM, saying it conflicted with itself.

 

Now I hadn’t thought mods could do that, but apparently they can.

If you have no in-game issues, ignore the conflicts. My “knights of the nine” conflicts with “Frostcraig”, according to OBMM <~~ funny huh? As they are both official plug-ins by Bethseda.

 

When scanning my “MMM” mod, I notice that MMM conflicts with …. OMG.. “MMM”!

 

*chuckles* along with about one or two parts of half my other mods. So unless you have play issues, just don’t worry too much about them.

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