TwoheadedFetus Posted October 27, 2016 Share Posted October 27, 2016 Hi, I need help with a melee weapon mod im making. Ive made the handle/hilt so far and just used the machete blades for testing now. My problem is the blood effect is turned on all the time, like this: http://imgur.com/vUoMlu3http://imgur.com/RROaX6V but when I inspect it its normal: http://imgur.com/BCMmjXP Im guessing it has something to do with nifskope. I tried adjusting the bounding spheres, and messed around with the NialphaProperty flags but nothing. any ideas? Link to comment Share on other sites More sharing options...
2sc1815doom Posted October 3, 2017 Share Posted October 3, 2017 I have same problem. Custom mesh weapon has blood from just building at the chemistry work bench.This is problem. But, in my case, blood effect disappear gradually with time consuming. And, it has also blood effect with display board in settlement building. I'm serching now how to solve this. Link to comment Share on other sites More sharing options...
2sc1815doom Posted October 3, 2017 Share Posted October 3, 2017 (edited) I found the solution about wrong blade blood effect problem. Open BSTriShape node of blood effect in Nif scope, and set flags number #15. This will work well. Edited October 3, 2017 by 2sc1815doom Link to comment Share on other sites More sharing options...
Recommended Posts