FusRuDahGuy Posted October 28, 2016 Share Posted October 28, 2016 So uhhh soon right? Link to comment Share on other sites More sharing options...
BlackRelic27 Posted October 28, 2016 Share Posted October 28, 2016 CBBE probably won't take long. Heck, the regular Skyrim version actually works just fine, from what I hear. SkyUI though, that one will take a while. There's no script extender yet, and the original team is not porting SkyUI over so someone else with the know how would have to take up the job. I would anticipate someone will, just don't expect these things tomorrow or anything. Link to comment Share on other sites More sharing options...
redprincess79 Posted October 28, 2016 Share Posted October 28, 2016 Apparently CBBE works right out of the box. Testing in 3,2, 1. Link to comment Share on other sites More sharing options...
Dracula420 Posted October 28, 2016 Share Posted October 28, 2016 some parts of skyui work just fine oddly enough. i have screenshots of the favorites, inventory and magic menu to prove it. everything involved with the system menu and MCM causes instant CTD's tho. Link to comment Share on other sites More sharing options...
ShreddedNova Posted November 3, 2016 Share Posted November 3, 2016 So to download CBBE for Skyrim SE I just have to download manually? Link to comment Share on other sites More sharing options...
dhflow Posted November 3, 2016 Share Posted November 3, 2016 So to download CBBE for Skyrim SE I just have to download manually? I downloaded manually and used NMM to install from file, works fine. Link to comment Share on other sites More sharing options...
BlackRelic27 Posted November 3, 2016 Share Posted November 3, 2016 (edited) Yeah, just download it manually, then you can add it to your Skyrim SE NMM profile by just using the Add Mod From File feature (clocking the green plus sign on the left hand side). Just understand its unofficial as of yet, so if you do happen to run into some issues you're on your own until an official release comes by. I've come across no issues though yet, personally. Edited November 3, 2016 by SacredKnight81 Link to comment Share on other sites More sharing options...
Andriokz Posted November 3, 2016 Share Posted November 3, 2016 Old CBBE will work. Os and Cal are currently making another for SE; aside from same UV map, it's being made from scratch (a lot more polys). Most UNP and CBBE should work, there is a bodyslide out as well for SE, but no group/presets. You'll have to move and test those yourself. Don't expect HDT for a while even after SKSE is finished -- hopefully we can transition from PE to SMP if it does. Gopher said it'd be likely to get SkyUI after SKSE, which is probably another 1-2 weeks away (We worship you Hippo), You can use version 2.2 in the mean time or 5.1. "You can use SkyUI 5.1, just delete the quest_journal.swf and use it without the esp. Everything except skse releated stuff works, like translations and columns related to SKSE fnctions." said the wise Groovetama and some other guy in the topic about 2.2. Be sure to ask Groove about TBBP animations, he really enjoys helping others! Link to comment Share on other sites More sharing options...
tyranis8905 Posted November 3, 2016 Share Posted November 3, 2016 2.2 works... I don't get why people don't understand this...you still get an error pop up every time you open it so if you don't mind that.... and yes, use it without the esp... Only way it will work. Link to comment Share on other sites More sharing options...
SMB92 Posted November 3, 2016 Share Posted November 3, 2016 Yeah I wouldn't get the hopes up for SKSE in the near future, it's quite possible that they won't be able to straight port all the functions as is. Try not to kill yourself with anxiety too much, why not enjoy some vanilla ice cream while you wait :) Link to comment Share on other sites More sharing options...
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