saajveh Posted October 28, 2016 Share Posted October 28, 2016 (edited) I will try to be as specific as I can with my questions. I'm new to modding and have been reading around, trying to make sense of it all, but I'm still confused. I haven't written any code yet because I'm unsure of the best way to do this. Basically, what I'm trying to accomplish is the following:1. When the player casts any fire spell upon a specific object, a fire enemy appears and a duel ensues.2. When the player casts any frost spell upon the same object, a frost enemy appears and a duel ensues.3. When the player casts any shock spell upon still the same object, a shock enemy appears and a duel ensues.4. When the player has defeated all three enemies, in no particular order, a chest appears containing a reward for the player. - I want each duel to only trigger once so that casting a new fire spell after defeating the fire enemy won't do anything.- I want each duel to only trigger one at a time so that the player can't accidentally trigger a new enemy with a stray spell.- I want everything to remain unannounced so that everything that happens is a surprise to the player. So I have several questions. First and foremost, structuring - how would I want to make this happen? Do I set it up as a quest or is it best to have it happen as individual events? And furthermore, how would I want to script this thing? Something involving the OnHit, I assume? Any particular resources I should look into? As of now, I don't even know what I should know, and it's kinda frustrating. Any help that could push me in the right direction would be greatly appreciated! EDIT: Just realized I posted this in the wrong section... I apologise for the extra work, dear moderators, but could someone please move it to the appropriate section? x) Edited October 28, 2016 by saajveh Link to comment Share on other sites More sharing options...
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