osbit Posted October 28, 2016 Share Posted October 28, 2016 The idea is pretty simple: give unarmed attacks disarming effect (100%, maybe less but i don't feel good relying on random) but only when hitting staggered enemy. Another option is to use "Weapon Parry Standalone" behavior but instead of parry use disarm if bare hand used. But i prefer first option. This could breath some life into monk and duelist combat styles Link to comment Share on other sites More sharing options...
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