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Returning to Oblivion, Mod questions


windclan

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Having put my Skyrim game on hold until January I've decided to reinstall and finish Oblivion and try some new (to me) mods as well. Hoping to get feedback on whether the big mods I'm looking at will work together and not destroy anything.

 

First off is FCOM, I loved MMM when I first played Oblivion and didn't discover OOO until way later so never got to use it. My question for this one is are the cool things of each mod all rolled into one (MMM's crafting system and creatures/items/etc and OOO's new factions and items/creatures/etc) or does FCOM only take some of each mod?

 

The second big one I like the look of is the Midas Magic. Thinking of trying a warrior mage like I made in Skyrim but don't know if Midas would work well alongside FCOM.

 

Thirdly would either of the above be affected poorly by mods that added new items to shops or the world (not leveled lists, just laying around) or that made small additions to the leveled lists?

 

I'm sure these things have been asked before but since it's nearly 2 AM I really don't have the patience to search the forum so my apologies.

Edited by windclan
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