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Animations and Cutscenes


BareFootScholar

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Ive been learning how to use Blender, and am hoping to be able to utilize it later on for use with Oblivion, and maybe Skyrim.

 

I saw a trailer for the Total Conversion mod titled Andoran: Prologue, and it had actual cutscenes in it. I was wondering how exactly they would have made these cutscenes? Would they have used Blender and simply imported existing Oblivion resources then designed an animation?

Is it possible to import Oblivion resources into Blender?

 

And just a small question, what file extension does Oblivion animations use? All I can find in my directory are NetImmerse files and Gamebryo, and there is no BSA titled 'Animations'.

 

Thank you :happy:

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