OlmoSalazar Posted October 29, 2016 Share Posted October 29, 2016 I don't really know if this is the correct forum to post this but is what I was able to find. Everytime I try to launch Nexus Mod Manager, it scans for games, when I select Skyrim SE it shows me a error windows, creates a log abd crashes.I will appreciate any helo you can offer. Thank you. This is the log: Trace file has been created: TraceLog20161028205251.txtMod Manager Version: 0.63.2.0OS version: Microsoft Windows NT 6.2.9200.0Installed .NET Versions:CDF SP 0v2.0.50727 SP 2v3.0 SP 2v3.5 SP 1v4 SP 0v4.0 SP 0v4.5: 4.6 or laterTracing is forced: False Discovering Game Mode Factories... Looking in: C:\Program Files\Nexus Mod Manager\GameModes Checking: DarkSouls.dll Initializing: Nexus.Client.Games.DarkSouls.DarkSoulsGameModeFactory Checking: DarkSouls2.dll Initializing: Nexus.Client.Games.DarkSouls2.DarkSouls2GameModeFactory Checking: DragonAge.dll Initializing: Nexus.Client.Games.DragonAge.DragonAgeGameModeFactory Checking: DragonAge2.dll Initializing: Nexus.Client.Games.DragonAge2.DragonAge2GameModeFactory Checking: DragonsDogma.dll Initializing: Nexus.Client.Games.DragonsDogma.DragonsDogmaGameModeFactory Checking: Fallout3.CSharpScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.6145.3995, Culture=neutral, PublicKeyToken=null Checking: Fallout3.dll Initializing: Nexus.Client.Games.Fallout3.Fallout3GameModeFactory Checking: Fallout3.XmlScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.XmlScript.dll: cannot find dependency AntlrUtil, Version=1.1.6145.3994, Culture=neutral, PublicKeyToken=null Checking: Fallout4.CSharpScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout4.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.6145.3995, Culture=neutral, PublicKeyToken=null Checking: Fallout4.dll Initializing: Nexus.Client.Games.Fallout4.Fallout4GameModeFactory Checking: Fallout4.XmlScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout4.XmlScript.dll: cannot find dependency AntlrUtil, Version=1.1.6145.3994, Culture=neutral, PublicKeyToken=null Checking: FalloutNV.CSharpScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.6145.3995, Culture=neutral, PublicKeyToken=null Checking: FalloutNV.dll Initializing: Nexus.Client.Games.FalloutNV.FalloutNVGameModeFactory Checking: FalloutNV.XmlScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.XmlScript.dll: cannot find dependency AntlrUtil, Version=1.1.6145.3994, Culture=neutral, PublicKeyToken=null Checking: GamebryoBase.dll Checking: Grimrock.dll Initializing: Nexus.Client.Games.Grimrock.GrimrockGameModeFactory Checking: Morrowind.dll Initializing: Nexus.Client.Games.Morrowind.MorrowindGameModeFactory Checking: NoMansSky.dll Initializing: Nexus.Client.Games.NoMansSky.NoMansSkyGameModeFactory Checking: Oblivion.dll Initializing: Nexus.Client.Games.Oblivion.OblivionGameModeFactory Checking: Skyrim.CSharpScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.6145.3995, Culture=neutral, PublicKeyToken=null Checking: Skyrim.dll Initializing: Nexus.Client.Games.Skyrim.SkyrimGameModeFactory Checking: Skyrim.XmlScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.XmlScript.dll: cannot find dependency AntlrUtil, Version=1.1.6145.3994, Culture=neutral, PublicKeyToken=null Checking: SkyrimSE.CSharpScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\SkyrimSE.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.6145.3995, Culture=neutral, PublicKeyToken=null Checking: SkyrimSE.dll Initializing: Nexus.Client.Games.SkyrimSE.SkyrimSEGameModeFactory Checking: SkyrimSE.XmlScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\SkyrimSE.XmlScript.dll: cannot find dependency AntlrUtil, Version=1.1.6145.3994, Culture=neutral, PublicKeyToken=null Checking: Starbound.dll Initializing: Nexus.Client.Games.Starbound.StarboundGameModeFactory Checking: StateOfDecay.dll Initializing: Nexus.Client.Games.StateOfDecay.StateOfDecayGameModeFactory Checking: TESO.dll Initializing: Nexus.Client.Games.TESO.TESOGameModeFactory Checking: WarThunder.dll Initializing: Nexus.Client.Games.WarThunder.WarThunderGameModeFactory Checking: Witcher2.dll Initializing: Nexus.Client.Games.Witcher2.Witcher2GameModeFactory Checking: Witcher3.dll Initializing: Nexus.Client.Games.Witcher3.Witcher3GameModeFactory Checking: WorldOfTanks.dll Initializing: Nexus.Client.Games.WorldOfTanks.WoTGameModeFactory Checking: XCOM2.dll Initializing: Nexus.Client.Games.XCOM2.XCOM2GameModeFactory Checking: XRebirth.dll Initializing: Nexus.Client.Games.XRebirth.XRebirthGameModeFactoryLoading Game Mode Factories for Installed Games... Loading Skyrim: Supported Loading NoMansSky: Supported Loading SkyrimSE: SupportedDetermining Game Mode: (From Selection Form) SkyrimSEGame Mode Factory Selected: Skyrim Special Edition (SkyrimSE)Creating Game Mode mutex (Attempt: 0) Tracing an Unhandled Exception:Running Threads (1) 3 () Aborted Exception: Message: The directory name C:\Users\Olmo\AppData\Local\Skyrim Special Edition is invalid.Full Trace: System.ArgumentException: The directory name C:\Users\Olmo\AppData\Local\Skyrim Special Edition is invalid. at System.IO.FileSystemWatcher.set_Path(String value) at Nexus.Client.Games.Gamebryo.PluginManagement.LoadOrder.PluginOrderManager.SetupWatcher(String p_strGameModeLocal) at Nexus.Client.Games.Gamebryo.PluginManagement.LoadOrder.PluginOrderManager.InitializeManager() at Nexus.Client.Games.Gamebryo.GamebryoGameModeBase.SetupPluginManagement(FileUtil p_futFileUtility) at Nexus.Client.Games.SkyrimSE.SkyrimSEGameModeFactory.InstantiateGameMode(FileUtil p_futFileUtility) at Nexus.Client.Games.Gamebryo.GamebryoGameModeFactory.BuildGameMode(FileUtil p_futFileUtility, ViewMessage& p_imsWarning) at Nexus.Client.ApplicationInitializer.DoApplicationInitialize(IGameModeFactory p_gmfGameModeFactory, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage) at Nexus.Client.ApplicationInitializer.DoWork(Object[] p_objArgs) at Nexus.Client.ThreadedBackgroundTask.RunThreadedWork(Object p_objArgs) at Nexus.Client.Util.Threading.TrackedThread.RunParameterizedThread(Object p_objParam) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) Link to comment Share on other sites More sharing options...
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