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Precull added?


SMB92

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Hey folks, just wanted to share a curious find. I'm wondering if they have implemented similar precull system like F4, because sometimes I notice objects disappearing, particularly if I'm in front of a well or something. I've seen sections of walls go blank to whole distance blanking out, albeit pretty rare. Anybody else seeing this?

 

All otherwise game is smooth as butter on Ultra, wasn't happy about secondary shadow distance but (they ser it to low like f4 because consoles)

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