Jump to content

Need help on Lich animations


zenman53186

Recommended Posts

I am making a mod where I am reusing the lich animations. The ones I'm particularly interested are the "staff..." animations where the lich is floating. I would like to modify the animations so that the lich is much higher off of the ground; say 5 times higher.

 

Reading the TES CS wiki, it talks about using NifScope to modify animations, so I am comfortable doing that, but I do not know what nodes within the animation would have to change to push the animation as a whole up. It seems to be related to the ground node, but here I run out of ideas.

 

Does anyone have thoughts on how I could make this change? Or someone who would want to make the change for me?

 

Zen

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...