Jump to content

[Request] No level scaling mod


Hisu

Recommended Posts

You are an lv1. You hit a hurlock for 15hp out of his total 100hp. Well, you've just begun, so it's okay you don't do or tank much damage.

You're an lv8. You hit a hurlock for 60hp... out of his total 400! hp. Now what the heck is this?..

What's the point of high damage if enemies instantly get buffed with a proportional hunk of hp? Vice versa applicable, too.

Now, seriously, it's just ridiculous how a mere genlock archer survives a full Fireball (explosion + afterburn) cast by a level 9 mage with 40 magic.

 

So, I'd absolutely LOVE if someone would tell me how to cut out that annoying enemy catch-up from game. Or at least make it work both ways, so I can kill a revenant on lv1 just as good as on lv10.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...