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Immersive first person view


DocMayoux

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  • 2 weeks later...

I agree with IFP needing to come to SE. The head tracking feature alone was above all other first person cameras. JOP is good in it's own way and currently best in class currently for first person right now. But, having the camera stay in a fixed location whether sneaking, in animation, is not very enjoyable to me. First person view is "see through the eyes of the player regardless of what is taking place". If the player nods their head, view should move too in and out of animations. Any who has knowledge of this type of scripting I encourage to try and hope to succeed.

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  • 4 weeks later...
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