progamerofhell1 Posted October 31, 2016 Share Posted October 31, 2016 (edited) I'm following this video: https://www.youtube.com/watch?v=K3WV3xukyqU At around 09:00 when i open material editor and press BSLightingFX i get this error: http://i1145.photobucket.com/albums/o503/axeldriege/2016-10-31%2019_36_10-Greenshot.png And at around 09:38 when i add a .DDS image, i get this error: http://i1145.photobucket.com/albums/o503/axeldriege/2016-10-31%2019_17_00-Untitled%20-%20Autodesk%203ds%20Max%20%202013%20x64.png Does anyone know how to fix this? Changing my rendering settings to Direct3D didn't fix it. Info: Started 3DS max with admin. And i selected the object, as told in the video. 3DS MAX 2013 With: Havok Content Tools 2013, Bethesda utils, 3ds Max Nif Plugin v3.8.0. Thanks in advance. Edited October 31, 2016 by progamerofhell1 Link to comment Share on other sites More sharing options...
progamerofhell1 Posted October 31, 2016 Author Share Posted October 31, 2016 -_- fixed the problem by reading the Readme with the exporter in your Fallout 4 Tools, and following it steps... 2. Select the 'Customize' -> 'Configure User Paths' menu options.-Under 'External Files' tab, you need to add the new directory "C:\Program Files\Autodesk\3ds Max 2013\plugins\BGS\Shaders\", or equivalent. Link to comment Share on other sites More sharing options...
Recommended Posts