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Nif conversion? Something else? "Could not find parent node extra data"


FelesNoctis

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I'm working on converting Ihlenda Reconstructed over to SSE, and everything seems to be going smoothly other than her mesh. I keep seeing this error in the CK:

770ebed097a78e1c74a529f58ab61602.png

In-game she comes up as the dreaded exclamation point triangle for a missing mesh.

I can't for the life of me figure out what it wants. Ihlenda was originally built off of the Flame Atronach, however at this point her only attachment to it is the Body Part Data ([0008691C] AtronachFlameBodyPartData). I've gone through and compared all of her pieces to the Flame Atronach in SSEEdit to ensure they match, which they seem to, but that leaves me thinking it's the mesh itself. I didn't create the mesh, the original author pulled it from the Vicn Creature Pack.

 

At this point I'm not exactly sure what it's looking for. I've seen some old threads on various sites referencing this error, but what confuses me the most is that she worked just fine in classic Skyrim.

Edited by UltimateZero
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The nif file structure looks a lot different in SSE. They have consolidated node types and pretty much anything that has extra data nodes are broken in my experience. I'm having all kinds of problems myself. We need a converter tool I guess. Fixing them manually, ugh...

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And there is your problem...

 

Triangulate the strips and add/update the tangent spaces and it should work.

 

...Ah ha! Maybe I read the thread backwards. That's what I get for trying to figure this sort of thing out in the middle of the night when I'm exhausted.

 

Let's see if I can triangulate her metal butt!

 

EDIT:

Nope, that didn't do it. Same error. And on that note, I thought Strips were more performance friendly and had additional advantages. Did SSE remove compatibility for them?

Edited by UltimateZero
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