PushTheWinButton Posted October 31, 2016 Share Posted October 31, 2016 So this is sort of a request but does anyone have a way of quickly recalculating auto-calc item (potions, basically) values after modifying magic effect base costs? I made a potion and alchemy rebalance mod for OG Skyrim and to recalc the potion values I had to open each one up one by one and click 'OK' so the new value would be determined based on the effects' base cost and saved. I've had to make some changes for SSE due to not being able to use SKSE to automatically control ingredient strength, and... well... I can't face editing each potion again manually. Btw, scripts won't cut it - they don't work on auto-calc'd form values. I have a spreadsheet which I've been using to balance potion values and effects, so I know what they should be. Anyway, it'd be really helpful if someone could make a xEdit script which uses the game's formula to recalculate auto-calc values. I assume such a thing is possible. Link to comment Share on other sites More sharing options...
Ubeogesh Posted May 10, 2021 Share Posted May 10, 2021 That feeling when a lone unanswered forum post query is the first google result and they ask exactly what you need... OP did you ever find anything? Link to comment Share on other sites More sharing options...
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