DivineHeresy Posted December 17, 2011 Share Posted December 17, 2011 hi i have looked all over and have not found a definitive answer to my question, is fallout new vegas nif's the same script as fallout 3 will models and so forth export the same settings and work by default in new vegas or will it require extra nifskoping aside from the usual ? Divine Link to comment Share on other sites More sharing options...
darthsloth74 Posted December 17, 2011 Share Posted December 17, 2011 Well when I exported armour nifs for Fallout 3 it was exactly the same process as Fallout New Vegas. The only difference I came across were guns since in New Vegas they used a first person mode, however if I remember this was only a case of adding a first person node to the nif and following the same structure as a vanilla NV one. Just thought I'd add that I didn't look at all possibilites only the ones I mentioned. So there may be some other cases where things are slightly different. Link to comment Share on other sites More sharing options...
DivineHeresy Posted December 18, 2011 Author Share Posted December 18, 2011 thanks for the reply i am working on a building model and was hoping this was the case as i have seen no update for nifscript for blender and 3d max is to expensive at the moment for freelance modding. Link to comment Share on other sites More sharing options...
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