DivineHeresy Posted December 17, 2011 Posted December 17, 2011 hi i have looked all over and have not found a definitive answer to my question, is fallout new vegas nif's the same script as fallout 3 will models and so forth export the same settings and work by default in new vegas or will it require extra nifskoping aside from the usual ? Divine
darthsloth74 Posted December 17, 2011 Posted December 17, 2011 Well when I exported armour nifs for Fallout 3 it was exactly the same process as Fallout New Vegas. The only difference I came across were guns since in New Vegas they used a first person mode, however if I remember this was only a case of adding a first person node to the nif and following the same structure as a vanilla NV one. Just thought I'd add that I didn't look at all possibilites only the ones I mentioned. So there may be some other cases where things are slightly different.
DivineHeresy Posted December 18, 2011 Author Posted December 18, 2011 thanks for the reply i am working on a building model and was hoping this was the case as i have seen no update for nifscript for blender and 3d max is to expensive at the moment for freelance modding.
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