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SSE CK Info


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Hi y'all....

 

So the SSE creation Kit has finally arrived for those who did not get it in beta... There has been posts about SSE CK not saving your info and things. One of the biggest issues seems to be multiple masters, but I have found some other things that I like using as well.

 

First, create a new file (if you haven't done it already) called CreationKitCustom.ini and place it in the folder where the files SkyrimSE.exe, SkyrimSELauncher.exe, & CreationKit.exe are located. For most that would be located at C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition

 

Once you have the file, you should edit it so that it shows these values:

 

[General]
bAllowMultipleMasterLoads=1
bCreate Maps Enable=1
bMaximize Editor=1
bAllowMultipleEditors=1
What these allow you to do is simple.
bAllowMultipleMasterLoads=1 - This allows you to load multiple esm files like skyrim, update, dawnguard, hearthfire, and dragonborn.
bCreate Maps Enable=1 - This allows you to create other land maps and things (helpful if you want to build a whole new landmass.
bMaximize Editor=1 - This simply tells the program that you want it to start in full screen mode.
bAllowMultipleEditors=1 - I like opening up multiple SSE CK instances so that I can build my mods in one editor and look up information in another editor. This makes it simple yet effective because I do not lose my place.
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