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Would you download this?


Aegrus

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This is my first post of the sort. I'm wondering whether or not to create the following mod. I will if it seems that people want it, but otherwise I won't spend the time. It's nothing revolutionary.

 

This mod would basically add cave expansions on to all existing mines and caves. A trap door would be placed in the final room of every cave or mine, and that trap door would lead to a very long system of caves. These expanded caves would be intended to add a kind of soft cap at the end of a dungeon. Enemy toughness would increase more and more the further you went down, as would loot drops. Lighting would decrease more and more as well, so torches would be essential in these expanded areas. Eventually, it would be nearly impossible to progress further due to large numbers of boss-grade enemies. If, however, a person did make it to the end of the vastly expanded cave, they would be greeted to a larger end chamber featuring either a swarm of large spiders, a village of Falmer, an army of draugr lords, a swarm of Chaurus, or something similarly impossible. (This end chamber would also contain a large number of locked chests.)

 

It wouldn't be a high quality dungeon add-on, but it would instead be focused on giving the dungeons a much needed boost in length for dedicated players. Most people wouldn't be able to finish the expanded portion of the dungeon, and the goal would instead be seeing how far you could get. I would not link any quests to these expanded portions of cave.

 

At the end, you could find a key to unlock another trapdoor which would lead to the beginning of the dungeon.

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Lol, we posted at the same time.

yes, btw, I was thinking that mines would link underground :)

For a more in-depth analysis, check out the post 'Mysteriously Dangerous Dungeons'.

Edited by Rennn
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