roa345 Posted December 18, 2011 Share Posted December 18, 2011 hi i reinstalled oblivion installed a mods but still with my new video card has the same problem that crashes every hour more less this problem make me crazy in the past and never could figure out how to resolve it this is my load order, i know its a little mess this could be the problem??' Active Mod Files: 00 Oblivion.esm 01 Cybiades.esm [Version 2.0] 02 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI] 03 Francesco's Optional New Items Add-On.esm [Version 4.5bSI] 04 Cobl Main.esm [Version 1.72] 05 Oscuro's_Oblivion_Overhaul.esm [Version 1.34] 06 Mart's Monster Mod.esm [Version 3.7b3p3] 07 FCOM_Convergence.esm [Version 0.9.9MB3] 08 Better Cities Resources.esm [Version 5.0.7] 09 HorseCombatMaster.esm 0A John's Leveled List Overhaul.esm 0B Unofficial Oblivion Patch.esp [Version 3.2.0] 0C DLCShiveringIsles.esp 0D Unofficial Shivering Isles Patch.esp [Version 1.4.0] 0E Better Cities .esp [Version 4.7.0] 0F Francesco's Optional Chance of Stronger Bosses.esp 10 Francesco's Optional Chance of Stronger Enemies.esp 11 Francesco's Optional Chance of More Enemies.esp 12 Francesco's Optional Leveled Quests-SI only.esp 13 Francesco's Optional Leveled Guards.esp ++ Francesco's Dark Seducer Weapons Patch.esp ++ FCOM_Francescos.esp [Version 0.9.9] ++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9] 14 FCOM_FrancescosNamedBosses.esp [Version 0.9.9] 15 Fran Armor Add-on.esp 16 Fran_Lv30Item_Maltz.esp ++ LoadingScreens.esp 17 LoadingScreensAddOn.esp 18 Chapel Tithe.esp 19 Days&Months.esp ++ Item interchange - Extraction.esp [Version 0.76] 1A Enhanced Economy.esp [Version 5.4.3] 1B FF_Real_Thirst.esp 1C FormID Finder4.esp 1D kuerteeSittableRocks.esp 1E Streamline 3.1.esp 1F Map Marker Overhaul.esp [Version 3.4] 20 Map Marker Overhaul - SI additions.esp [Version 3.0.2] 21 DLCHorseArmor.esp 22 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5] 23 DLCOrrery.esp 24 DLCOrrery - Unofficial Patch.esp [Version 1.0.3] 25 DLCVileLair.esp 26 DLCVileLair - Unofficial Patch.esp [Version 1.0.5] ++ SM Plugin Refurbish - VileLair.esp [Version 1.21] 27 DLCMehrunesRazor.esp 28 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4] 29 DLCSpellTomes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] 2A DLCThievesDen.esp 2B DLCThievesDen - Unofficial Patch.esp [Version 1.0.5] 2C DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4] 2D Cobl Glue.esp [Version 1.72] 2E Cobl Si.esp [Version 1.63] 2F FF_Real_Thirst, Cobl.esp 30 Bob's Armory Oblivion.esp 31 FCOM_BobsArmory.esp [Version 0.9.9] 32 Oscuro's_Oblivion_Overhaul.esp [Version 1.34] ++ OOO-Container_Trap_Instant_Effects.esp [Version 1.33] 33 OMOBS Optional Combat Settings.esp [Version 1.0] 34 John's Leveled List Overhaul.esp ++ John's Leveled List Overhaul - Cyrodillic Armors.esp ++ John's Leveled List Overhaul for OOO.esp ++ FCOM_Cobl.esp [Version 0.9.9] 35 FCOM_Convergence.esp [Version 0.9.9Mb3] ++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2] 36 FCOM_RealSwords.esp [Version 0.9.9] 37 FCOM_DurabilityAndDamage.esp [Version 0.9.9] ++ FCOM_SpawnRatesReduced.esp [Version 0.9.9Mb3] ++ FCOM_SaferRoads.esp [Version 0.9.9] 38 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3] 39 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3] 3A Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3] ++ FCOM_DiverseGuardUnity.esp [Version 0.9.9] ++ FCOM_BobsGuardUnity.esp [Version 0.9.9] ++ LoadingScreens-OOO.esp ++ MMM-Cobl.esp [Version 1.69] 3B Anduril Reforged.esp 3C GoldenCrest.esp 3D ImpeREAL Empire - Unique Castles - All The Castles - Merged.esp 3E Kragenir's Death Quest.esp [Version 2.11] 3F KDQ - Rural Line Additions.esp 40 LetThePeopleDrink.esp [Version 2.5] 41 KragenirsDeathQuest-LetThePeopleDrink patch.esp 42 Nascosto Isles 3.esp 43 GTAesgaard.esp [Version 1.3] 44 The Ayleid Steps.esp [Version 3.3] 45 DLCBattlehornCastle.esp ** DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4] 46 DLCFrostcrag.esp 47 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4] 48 Knights.esp 49 Knights - Unofficial Patch.esp [Version 1.0.9] ++ SM Plugin Refurbish - Knights.esp [Version 1.06] 4A Cybiades.esp [Version 2.1] 4B CybiadesDungeon.esp [Version 2.1] 4C TOTF.esp ++ TOTF Delayer.esp 4D The Lost Spires.esp 4E SoT_TheOrderofNibenay.esp 4F LostSpires_TheOrderofNibenay_patch.esp ++ FCOM_Knights.esp [Version 0.9.9Mb3] 50 road+bridges.esp [Version 4.5.4] 51 Faregyl.esp [Version 2.0.7] 52 xuldarkforest.esp [Version 1.0.4] 53 LostSpires-DarkForest patch.esp 54 xulStendarrValley.esp [Version 1.2.2] 55 xulTheHeath.esp 56 XulEntiusGorge.esp 57 xulFallenleafEverglade.esp [Version 1.3.1] 58 LostSpires-Everglade patch.esp 59 xulColovianHighlands_EV.esp [Version 1.2.1] 5A xulChorrolHinterland.esp [Version 1.2.2] 5B TheOrderofNibenay-Chorrol Hinterland patch.esp 5C xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4] 5D Cybiades-Lost Coast patch.esp 5E KragenirsDeathQuest-LostCoast patch.esp 5F xulBravilBarrowfields.esp [Version 1.3.2] 60 xulLushWoodlands.esp [Version 1.3] 61 xulAncientYews.esp [Version 1.4.2] 62 xulAncientRedwoods.esp [Version 1.6] 63 xulCloudtopMountains.esp [Version 1.0.3] 64 KragenirsDeathQuest-CloudtopMountains patch.esp 65 xulArriusCreek.esp [Version 1.1.3] 66 xulPatch_AY_AC.esp [Version 1.1] 67 xulRollingHills_EV_withoutWheat.esp [Version 1.3.2] 68 KragenirsDeathQuest-RollingHills patch.esp 69 xulPantherRiver.esp 6A xulRiverEthe.esp [Version 1.0.2] 6B xulBrenaRiverRavine.esp [Version 1.0.2] 6C xulImperialIsle.esp [Version 1.6.3] 6D xulBlackwoodForest.esp 6E xulCheydinhalFalls.esp [Version 1.0.1] 6F TearsOfTheFiend-CheydinhalFalls patch.esp 70 xulAspenWood.esp [Version 1.0.1] 71 xulSkingradOutskirts.esp 72 NRB4+UL-II+LtPD Patch.esp [Version 3.0.3] 73 KragenirsDeathQuest-UniqueLandscapes Merged patch.esp [Version 2.0] 74 bartholm.esp 75 Bartholm-Panther River Patch.esp [Version 1.0] 76 bartholm - EE patch.esp [Version 4.2] 77 JQ-Fighters_Guild_United.esp ++ FCOM_FighterGUnited.esp 78 Better Cities - House price patch.esp [Version 1.0] 79 Harvest [Flora].esp [Version 3.0.0] ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] ++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0] 7A Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0] 7B Enhanced Economy - House prices.esp [Version 5.4.3] 7C Alternative Start by Robert Evrae.esp 7D RealisticFatigue.esp 7E RealSleepExtended.esp [Version 2.3.4] 7F SupremeMagicka.esp [Version 0.90] 80 SM_ShiveringIsles.esp [Version 0.86] ++ SM_DLCSpellTome.esp [Version 0.80] ++ SM_OOO.esp [Version 0.89] ++ SM_MMM.esp [Version 0.89] ++ SM_COBL.esp [Version 0.86] 81 SM_EnchantStaff.esp [Version 0.80] ++ SM_UnlockSpells.esp [Version 0.70] ++ SM_Scrolls.esp [Version 0.84] ++ SM_SigilStone.esp [Version 0.83] 82 MidasSpells.esp 83 SM Bounty.esp [Version 1.22c] ++ CoblDeathFix.esp [Version 1.20] 84 Deadly Reflex 5 - Timed Block with no damage or durability changes.esp 85 DeadlyReflex 5 - Combat Moves.esp 86 RealisticLeveling.esp ++ Item interchange - Placement for FCOM.esp [Version 0.76] 87 bgBalancingEVCore.esp [Version 10.52EV-D] 88 bgMagicEV.esp [Version 1.7EV] ++ bgMagicSpellTomes_for_WryeBash.esp [Version 1.68EV] ++ bgMagicItemSigil.esp [Version 1.68EV] ++ bgMagicEVStartspells.esp [Version 1.68EV] 89 bgMagicBonus.esp [Version 1.7EV] ++ bgMagicEVAddEnVar.esp [Version 1.68EV] 8A bgMagicEVPaperChase.esp [Version 1.68EV] 8B bgMagicPotionNumberSoulGemValue.esp [Version 1.68UV] ++ bgBalancingEVOptionalMoreEyes.esp [Version 10] ++ bgBalancingEVOptionalFCOMAdditions.esp [Version 10.] 8C bgBalancingEVLAMEAddition.esp [Version 10.51EV-D] ++ bgBalancingEVLAMEGlue.esp [Version 10.0EV-D1.62EV] ** bgBalancingEVOptionalNPCDiversityLAME.esp [Version 10.5EV-D] 8D bgIntegrationEV.esp [Version 0.993] 8E Silverfish&bgIntegrationPatch.esp 8F Better Cities Full.esp [Version 5.0.7] 90 Better Imperial City.esp [Version 5.0.0] 91 Better Cities - Unique Landscape Barrowfields.esp [Version 4.9.5] 92 Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 4.8.4] 93 Better Cities - Tears of the Fiend.esp [Version 4.7.0] 94 Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 5.0.0] 95 Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 5.1.0] 96 Better Cities - The Lost Spires.esp [Version 5.0.0] 97 Better Cities - COBL.esp [Version 2.1] 98 Better Cities - Unique Landscape Imperial Isle.esp [Version 4.8.1] ** bgMagicEVShader.esp [Version 1.7EV] ++ SM_DeadlyReflex.esp [Version 0.86] 99 Real Hunger, Cobl.esp [Version 1.6.1] ** NRB4 Standard Road Record.esp ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53] 9A Bashed Patch, 0.esp its curios that i got the comp abilities patches for ooo with ul and in wrye bash appears with missing master!! the same situation in the compatibility patch of heart of the dead and arrius creek. i played oblivion today in windows mode it crashed when i was in a wood, after 1 hour ten mins, using 1.2g of memory its a little low right?? im using oblivion stutter remover with this configuration iHeapAlgorithm = 5 iHeapSize = 450 applied the laa patch just to test the memory usage! so it could be a random crash?? because in the recent past i only could play 1 hour 1 hour and a half! i donts think it heat problem from my pc i play games like risen, the witcher2, just bought and tested la noir! reading the forum i found this thread www.thenexusforums.com/index.php?app=forums&module=post§ion=post&do=new_post&f=180 says that his problem was fcom Link to comment Share on other sites More sharing options...
Keirgarth Posted December 18, 2011 Share Posted December 18, 2011 I don't see anything that stands out to me in your load list, but I am concerned with the messages talking about missing masters. You are sure you have the mods that the patches are designed for installed, right? When BOSS runs, it opens a browser window. On the top section it will list the following: Recognised plugins: 163 Warning messages: 0Unrecognised plugins: 5 Error messages: 0Ghosted plugins: 0 Total number of messages: 110Total number of plugins: 168 How many warnings and how many errors does yours list?Have you looked at the list in the web page to be sure that there are no red lines highlighting action that is required? Link to comment Share on other sites More sharing options...
David Brasher Posted December 18, 2011 Share Posted December 18, 2011 Oblivion is a highly unstable program, especially when modded. I would say that the average interval for random CTDs is every two hours. So if you can play for an hour and 10 minutes without a CTD, then you are not doing too badly. If you play Oblivion, you need to develop excellent saving discipline. You should save your game every few minutes. Like maybe you should save after every accomplishment. Like you should save each time you discover a new location, find a good treasure, or defeat a tough foe. The thing to really be concerned about is non-random CTDs. Like for instance if the game crashes every time you visit Bruma, or every time you kill a certain kind of creature. Those sort of things have to be fixed. You said something about missing masters in Wrye Bash. You absolutely must get this fixed if you want a stable game. Unfortunately, it is easier said than done. Wrye Bash is buggy and gives false alarms sometimes. But if you will tinker with your load order, you will eventually be able to get rid of all the red text in Wrye Bash. You may need to do things like temporarily deactivivating mods, temporarily removing mods, changing load order, and manually changing date stamps. I have only seen Wrye Bash give false positives, and never seen it give false negatives. Link to comment Share on other sites More sharing options...
roa345 Posted December 18, 2011 Author Share Posted December 18, 2011 David Brasher thanks for the answer well theres no random cdt but theres a time limit its vere unpleasant you know i hour!! off topic the new guilds quest for the fighters guild and mage guild looks great just what i was looking for i will check out thanks again Link to comment Share on other sites More sharing options...
bben46 Posted December 18, 2011 Share Posted December 18, 2011 1.5GB RAM. The operating system takes up about .3GB of that. What other background processes are you running? The more 'stuff' you have running when you play, the quicker the game will run out of memory and crash. Typically you see these crashes when the game is loading new areas, such as when going through a door. First get rid of any background processes you really don't need. Here is a free program that might help do that. Game Booster: http://majorgeeks.com/download.php?det=5952 Then, if it's possible get more RAM. A 32 bit system can use up to about 3.5GB. Any more than that will be wasted as the 32 bit system cannot see it. That will free up the entire 2GB that the vanilla game will use. The rest can be used for operating system and any background processes that you can't kill. - such as your antivirus. Link to comment Share on other sites More sharing options...
roa345 Posted December 18, 2011 Author Share Posted December 18, 2011 bben46 well i ve already have the gamebooster will checkout how it works with oblivion. i have windows 7 64 bits with 4g of ram i dont use quarls textures o any sort of texture pack, its still good to use streamline?? Keirgarth −Summary Mods sorted by your userlist are counted as recognised, not unrecognised, plugins.Number of recognised plugins:217Number of warning messages:0Number of unrecognised plugins:0Number of error messages:0Number of ghosted plugins:0Total number of messages:175Total number of plugins:217 Link to comment Share on other sites More sharing options...
Nephenee13 Posted December 18, 2011 Share Posted December 18, 2011 Number of ghosted plugins:0 ...no ghosted plugins, at all? Link to comment Share on other sites More sharing options...
roa345 Posted December 19, 2011 Author Share Posted December 19, 2011 Nephenee13 ehh well sorry for my ignorance but i got to ask what is it a ghosted plugin?? Link to comment Share on other sites More sharing options...
Septfox Posted December 19, 2011 Share Posted December 19, 2011 Well, as said above you should certainly make sure all your stuff is in order; no missing masters, make sure the load order is optimal, etc...But you can also try the Oblivion Crash Prevention System, a fairly old OBSE mod that tries to stop more well-known crashes and might accidentally stop others that it's not necessarily meant to. If absolutely nothing else, its logging function might catch whatever's crashing your game so you can narrow your search for a fix. Like I said, it's an old plugin, and it's not being updated anymore...but it's not like it can really hurt anything at this point, eh? Link to comment Share on other sites More sharing options...
roa345 Posted December 21, 2011 Author Share Posted December 21, 2011 (edited) well updated ul and the red color (missing masters )with the compability patches its gone. now i ve another problem every time i get near the boat that gets me to cybiades the game crashes installed Oblivion Crash Prevention System, if that could help me but still crashes when i get near that boat, the problem was the same before i updated UL maybe i shoul download again cybiades?? EDIT: deactivated cybiades, and still getting crash on the same zone, y loaded a daved game which i was inside anvil mage guild and still got a crash deactivated return to the shadows the last mode i installed and still cdt i rebuilded the bashed patch after deacivate both mods Edited December 21, 2011 by roa345 Link to comment Share on other sites More sharing options...
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