Jump to content

Leveling stats


TolarisOmega

Recommended Posts

Bethesda wants to remove stats from TES (why I don't know, to appeal to more/sell more?)

 

Here's my proposal:

Each one of the stats increases at every level up. Make the amount of increase totally dependent on use.

The more you drain/use magicka, the higher it climbs,

the more often you get severely injured, the higher your health gets.

Same with stamina..

 

Maybe put diminishing returns so you eventually plateau?

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...