TolarisOmega Posted December 18, 2011 Posted December 18, 2011 Bethesda wants to remove stats from TES (why I don't know, to appeal to more/sell more?) Here's my proposal:Each one of the stats increases at every level up. Make the amount of increase totally dependent on use.The more you drain/use magicka, the higher it climbs,the more often you get severely injured, the higher your health gets.Same with stamina.. Maybe put diminishing returns so you eventually plateau?
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