JaydoDre Posted December 18, 2011 Share Posted December 18, 2011 (edited) This is to introduce my plans for a suit of Roman armor and armament for Skyrim. The draft versions of the scutum (shield) and gladius (sword) is what I got so far - see below. Yes, I am aware this screenshot is from Oblivion, but this is the only place I can test my meshes right now (actually had to install that game again just to test). Because I can' figure out how to put this into Skyrim at this point, I'm just going to wait for the mod tools in January. The basic plan is to make the cliche segmented iron/steel armor together with the Roman shield and sword. At a later point I will probably also add the Greek style officer's breastplate and another type of sword. I do have big dreams in my head for a mod with full fledged civil war campaign mod on a large custom map with steppes, but the first thing that I need for that to happen is for Skyrim not to cough up its own guts every time there are more than 20 people spawned. I really really wish someone could come up with a mod that will enable Skyrim to handle hundreds of soldiers on the field at a time (I'm not even thinking about thousands). Edited December 18, 2011 by Jedo_Dre Link to comment Share on other sites More sharing options...
ALittleBird Posted December 18, 2011 Share Posted December 18, 2011 This looks nice. As a fan of the Roman Era, I really like it. And your mod idea sounds great. Battles with hundreds of people will be epic, if Skyrim is able to handle them, even with a mod. Link to comment Share on other sites More sharing options...
magnum03 Posted December 18, 2011 Share Posted December 18, 2011 Sounds cool I like large battlefields, im pretty sure the only way to put equpment is by replacing other pieces. Link to comment Share on other sites More sharing options...
JaydoDre Posted December 18, 2011 Author Share Posted December 18, 2011 Sounds cool I like large battlefields, im pretty sure the only way to put equpment is by replacing other pieces. Exactly. There is a tutorial or two on how to add the meshes as a separate objects but then those objects don't function right because the hex data has not been identified fully yet or something.I wouldn't want to bring out a mod that replaces an existing weapon or armor completely. Link to comment Share on other sites More sharing options...
magnum03 Posted December 18, 2011 Share Posted December 18, 2011 (edited) Sounds cool I like large battlefields, im pretty sure the only way to put equpment is by replacing other pieces. Exactly. There is a tutorial or two on how to add the meshes as a separate objects but then those objects don't function right because the hex data has not been identified fully yet or something.I wouldn't want to bring out a mod that replaces an existing weapon or armor completely. Wouldn't you want to replace the Imperial arms and armor so most of the legionares are uniform?Also maybe you could make the design on the shield the little skyrim logo. Edited December 18, 2011 by magnum03 Link to comment Share on other sites More sharing options...
snackynak Posted December 19, 2011 Share Posted December 19, 2011 im pretty sure the only way to put equpment is by replacing other pieces.Not anymore! Not sure how's it's done exactly, but there's a pre-ck tool out called SkyEdit, which has limited capabilities.Also, there's a few video tutorials on how to import weapon meshes into skyrim, do a search in this forum and in the mod files section of skyrimnexus as well.Good Luck! Link to comment Share on other sites More sharing options...
JaydoDre Posted February 13, 2012 Author Share Posted February 13, 2012 Well...I cleared out a strip of time in my crazy life to finish the rest of this thing, but after getting together the armor mesh and some textures I am now utterly stuck at weighting. Need to take a class on rigging models in general and Bethesda rigging in particular (any volunteer teachers? :P). Until then it looks like the whole thing isn't going anywhere. Link to comment Share on other sites More sharing options...
NoAardvarksAllowed Posted February 13, 2012 Share Posted February 13, 2012 Can't help you with the rigging, but the model looks terrific. I look forward to when I can see it in Skyrim! Link to comment Share on other sites More sharing options...
JaydoDre Posted February 18, 2012 Author Share Posted February 18, 2012 Well I have solved most of the issues although not nearly all. The armor still looks a bit distorted in game due to the skeleton pulling the wrong stuff, as on the female below for example... Public beta imminent though. Link to comment Share on other sites More sharing options...
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