troyquay Posted December 18, 2011 Share Posted December 18, 2011 hellothis is the script i try to make it work but so far it doesn't work properlyit is a heat vision modthe problem is when the vision is already activated, when a new NPC/actor appears, it won't be affected by the script and it won't be PMSbut if I turn it off and then turn it on again, it will be affectedcan someone pls help?thanksscn aaaThermalVisionScript short i short size short depth short Powered short isButtonPowerPressed float timer ref NPCref Begin GameMode set timer To timer + GetSecondsPassed If IsKeyPressed 45 ;X, to toggle power If isButtonPowerPressed Else set isButtonPowerPressed To 1 If Powered == 1 ;switch it off PlaySound UIPipBoyLightOff set Powered To 0 player.rimod aaaEMVisionThermalZ Else ;switch it on PlaySound UIPipBoyLightOn set Powered To 1 player.iMod aaaEMVisionThermalZ set timer To 9999 EndIf EndIf Else set isButtonPowerPressed To 0 EndIf if (timer >= 1) set timer To 0 If Powered set depth To 3 * (player.IsInInterior == 0) set NPCref To Pencil01 ;testing only set NPCref To GetFirstRef 200 depth 0 Label 1 ;Loop Start ;PHASE 01 If NPCref != 0 If NPCref.getdead == 1 ;dead -> white If listGetFormIndex aaaThermalVisionList NPCref == -1 NPCref.listAddReference aaaThermalVisionList NPCref.pms aaaDeadESFXv1 EndIf ElseIf NPCref.GetAV Aggression >= 2 ;neutral but verry aggressive -> red If listGetFormIndex aaaThermalVisionList NPCref == -1 NPCref.listAddReference aaaThermalVisionList NPCref.pms aaaEnemyESFXv1 EndIf Else ;any actor alife -> green If listGetFormIndex aaaThermalVisionList NPCref == -1 NPCref.listAddReference aaaThermalVisionList NPCref.pms aaaFriendESFXv1 EndIf EndIf set NPCref To Pencil01 set NPCref To GetNextRef ;Get the ref of the next NPC Goto 1 ;Loop continues as long as NPCref exists EndIf Else ;PHASE 02 set i To 0 set size to (listGetCount aaaThermalVisionList) Label 2 If i < size set NPCref To listGetNthForm aaaThermalVisionList i If NPCref != 0 && isFormValid NPCref == 1 NPCref.sms aaaDeadESFXv1 NPCref.sms aaaEnemyESFXv1 NPCref.sms aaaFriendESFXv1 EndIf set i To i + 1 goto 2 EndIf ;to do ;remove all NPCref from aaaThermalVisionList EndIf EndIf End Link to comment Share on other sites More sharing options...
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