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Game crashes about 4 seconds after loading


Asiriath

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Hi, Ive been playing Skyrim SE for the past couple days im about 18 hours into my save and this morning i figured id add a few more mods to my game. (things like added weapons, a couple AI changes, some population mods etc.) Now all the sudden when i start the game it loads into my guy, gives me about 4 seconds to walk around and then just closes, not error message or anything, just closes the game. I tried disabling every mod i installed this morning and it still does it. Im running Intel I7 4770k, MSI GTX 970, 16GB RAM.. i have twice the amount of mods on Fallout 4 and it works fine.

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Full list of my active mods

 

WEAPONS

-Vlammenzees Glass Weapons Retextured

-Skyrim SE Expanded Skyrim Weaponry (NEW today)

-IPM - Scoiatael Bows

-Elemental Arrows by Fuma

 

VISUAL/TEXTURE

-Static Mesh Improvement Mod

-Enhanced Texture Detail

-Enhanced Saturation-Vibrant Colors-Spell (NEW today)

-Enhanced Lighting for ENB(ELE) (NEW today)

-Enhanced Blood Textures (NEW today)

-Detailed 2K Terrain

 

QUEST/ADVENTURES

-The Forgotten City

-Cult of Agnar

 

PLAYER HOMES

-Breezehome is free

-Breezehome Crafting Basement

-Better Breezehome Living

 

NPC

-Populated Lands Roads Paths Legendary (NEW today)

-Populated Forts Towers Places Remastered Edition (NEW today)

-Populated Cities Towns Villages Legendary Edition

-Immersive Amazing Follower Tweaks (NEW today)

-Diverse Guards Skyrim 5.0 (NEW today)

-Dawngaurds Elite Protectors Skyrim:SE (NEW today)

 

NEW LANDS

-Falskaar V1.2.1

 

MODELS AND TEXTURES

-Skyrim SE Improved Puddles

-Rustic Windows SE (NEW today)

-Nordic Snow

-Lock HD Retexture (NEW today)

-LeanWolfs Better-Shaped Weapons

-Improved Guard Shield Textures (NEW today)

-Housecarls MKII

-Enhanced Ore Veins SSE

-Beautiful Honey Sign-2K Overhaul (NEW today)

 

LOCATIONS

-More Bandit Camps SSE

 

IMMERSION

-NPCs Run and Walk at Your Pace

-Man Those Borders SSE (NEW today)

-Immersive Patrols (NEW today)

-Immersive Citizens (NEW today)

-Holidays V2.1 (NEW today)

 

GAMEPLAY CHANGES

-WeightLess

-Unique Loot

-Realistic Walking Running and Sneaking speeds (NEW today)

-Proper Aiming

-Cutting Room Floor

 

FOLLOWERS AND COMPANIONS

-Leoric the Fierce

-Companions and Followers SE (NEW today)

 

ENVIROMENTAL

-Verdant - Skyrim Grass Plugin (NEW today)

-True Storms Special Edition (NEW Today)

 

DUNGEONS

-Forgotten Dungeons SSE

 

CREATURES

-SkyTEST- Realistic Animals/Predators

-Diverse Dragon Collection (NEW Today)

-Beast Skeletons (NEW today)

 

COMBAT

-Combat Evolved (NEW today)

 

CLOTHING

-Cloaks and Capes (NEW today)

 

CITIES TOWNS VILLAGES

-Whistling Mine

-Soljunds Sinkhole

-Shors Stone

-Kynesgrove

-Karthwasten

-Ivarstead

-Darkwater Crossing

 

BUG FIXES

-Hunters Not Bandits (NEW today)

-Blacksmith Forge Water Fix SE

-Skyrim Unofficial Patch

 

BODY FACE HAIR

-Total Character Makeover (NEW today)

 

ARMOUR

-Black Mage Armor SE (NEW today)

 

 

 

 

I just tried starting a brand new game, i have the alternative start mod in the in-game mod section so i spawned in the room where you choose your start, it went through its loading in the top left corner, said quicksaving and then shut off the game just like on my current save file.

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One of the mods you added is not compatible with SSE. Sometime disabling mods don't fix the issue. You might have to uninstall them.

 

You will have to go through each one to see which it is.

I have the same thing happen with a armor mod I added last night. Even tho it has been ported over, it has not been through the CK, or had the textures updated.

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