Vanusk Posted November 3, 2016 Share Posted November 3, 2016 (edited) Okay so, this is a new one for me. There's a Random Floating Barrel just outside Whiterun. I opened console and clicked on it. "0006ea9b" If I TCL and approach it, it disappears when I get close. http://i.imgur.com/fAADn7d.jpg Seems to be floating over yonder giant camp. Any ideas on what to do about it? System Specs:i5-6700k16GB DDR4-2133ASUS Strix GTX 1080 OC Installed at:F:\Program Files\SteamLibrary\SteamApps\common\Skyrim Special Edition Using NMM Load order: # This file is used by the game to keep track of your downloaded content.# Please do not modify this file.*Lanterns Of Skyrim - All In One - Main.esm*ApachiiHair.esm*Unofficial Skyrim Special Edition Patch.esp*BetterQuestObjectives-DBForevertoMisc.esp*Castle Volkihar Rebuilt.esp*SkyfallEstateBuildable.esp*Immersive Citizens - AI Overhaul.esp*Verdant - A Skyrim Grass Plugin SSE Version.esp*RealisticWaterTwo.esp*Relationship Dialogue Overhaul.esp*Book Covers Skyrim.esp*Cutting Room Floor.esp*BetterQuestObjectives.esp*Ordinator - Perks of Skyrim.esp*Thunderchild - Epic Shout Package.esp*Point The Way.esp*StaticMeshImprovementMod.esp*Vivid WeathersSE.esp*Darkwater Crossing.esp*Bring Out Your Dead.esp*Dolmen Ruins.esp*Shor's Stone.esp*SkyrimImprovedPuddles-DG-HF-DB.esp*Ivarstead.esp*SofiaFollower.esp*Kynesgrove.esp*Whistling Mine.esp*Skyrim Flora Overhaul.esp*Karthwasten.esp*Soljund's Sinkhole.esp*Storefront.esp*The Paarthurnax Dilemma.esp*BetterQuestObjectives-PaarDilemmaPatch.esp*Dragon Claw Stands.esp*Shadowmarks.esp*Gildergreen Regrown.esp*BetterQuestObjectives-CRFPatch.esp*20 More Perk Points.esp*Apocalypse - Magic of Skyrim.esp*Apocalypse - Ordinator Compatibility Patch.esp*Ars Metallica.esp*Immersive Sounds - Compendium.esp*Artifact_Update_SE_v_1.0.esp*Aurora - Standing Stones of Skyrim.esp*DiverseDragonsCollectionSE.esp*Imperious - Races of Skyrim.esp*RDO - CRF + USSEP Patch.esp*Unleveled_Items.esp*WetandCold.esp*Wildcat - Combat of Skyrim.espRDO - USSEP Patch.esp Edited November 3, 2016 by Vanusk Link to comment Share on other sites More sharing options...
bill8872 Posted November 3, 2016 Share Posted November 3, 2016 Based on the item code, I would say Bethesda placed a barrel in the wrong location.If you not crashing, I would just live with it. You also could try posting this on the Unofficial Patch page, and see if they duplicate this, and possibly fix it. Link to comment Share on other sites More sharing options...
Vanusk Posted November 3, 2016 Author Share Posted November 3, 2016 Is it possible a mod accidentally moved the barrel? Link to comment Share on other sites More sharing options...
SMB92 Posted November 4, 2016 Share Posted November 4, 2016 Thought this was a problem mentioned in SMIM due to mesh but did not see it in your load order. Maybe open up xEdit and have a look for that form and see where it is edited. Link to comment Share on other sites More sharing options...
Eupraxia Posted November 4, 2016 Share Posted November 4, 2016 I think it is Todd Howards take on Bertrand Russels celestial "teapot", a celestial "barrel", which obviously has descended from a solar orbit to a quite more "down to Nirn" orbit... Link to comment Share on other sites More sharing options...
Vanusk Posted November 4, 2016 Author Share Posted November 4, 2016 Thought this was a problem mentioned in SMIM due to mesh but did not see it in your load order. Maybe open up xEdit and have a look for that form and see where it is edited.I actually do have SMIM installed - so what do? Link to comment Share on other sites More sharing options...
SMB92 Posted November 4, 2016 Share Posted November 4, 2016 Well for now, wait for the update or remove the mod. They've acknowledged it so I guess update will be soon. Link to comment Share on other sites More sharing options...
Serenell Posted November 6, 2016 Share Posted November 6, 2016 I don't know about that barrel, I've got it in my game as well, I've got a bug that looks like it is connected to that - I catch this glitch (in the attached image) anytime I'm even remotely near Whiterun. It looks like the glitch, whatever it is, might be centered around the horse carriage, but I can't disable the carriage or horse to check. If I pan the screen away from it, I'm good, but the second I look at it, the screen goes nuts. The reason I'm thinking the barrel might have ANYTHING to do with this is that if you see the vectors in the image, they terminate at that barrel's location if you're looking from the Whiterun Stables area. Any help would be appreciated, guys. I'm stumped. I'm running modded, but this has been in since Vanilla . . . I've got nothing at this point. Link to comment Share on other sites More sharing options...
Vanusk Posted November 6, 2016 Author Share Posted November 6, 2016 Well, unless I'm really blind the barrel appears to be gone for me now. I updated SMIM to latest version and everything was fine. Of course, I'm having other issues now but they're unrelated and I'll be bringing them up in a different thread. Link to comment Share on other sites More sharing options...
SMB92 Posted November 7, 2016 Share Posted November 7, 2016 Confirmed was a SMIM problem. Fixed now along with chain meshes that caused various problems including CTDs Link to comment Share on other sites More sharing options...
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