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RUSSIA - A land scarred by the Wars of past


nofear88

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I think a good, proper setting would be one of the cities on the China/Russia border near Khazakhstan. It's far enough out of the way to be relatively unpopulated and not too destroyed, yet would give opportunities to show Russians, Chinese, and dissidents from the Great Red Empire that once was.

 

Lambent:

Richardson was a self aggrandizing liar. Remember, he tried to kill the Chosen One's people because they weren't "human". So take everything he ever said with a couple of grains of salt.

 

The rest of the world is in the same state as the United States: Crappy, but not gone. The 1950's retro-future was also relatively local to the US. The other countries were portrayed in propaganda as the same Red Menace of Yesteryear, but their actual real lives were never explored at all. A mod like this would be a good way to do that.

 

On "Zeta Proof":

Zeta is considered only semi-canon, and even if it's picture of the Earth were accepted as fully cannon, it doesn't actually have any oceans. So to say "there's Russia and it's nuked, see?" is pretty specious. Not to mention the fact that the United States, if seen from above, looks pretty much toast. And there are still people eking out a living there, and sometimes thriving as in New Vegas.

 

On "Presidential Views of World Affairs":

Nobody wants to believe that all they did was for naught. Especially when "all they did" was try to wipe everything and everyone off the face of the Earth. The official line in both countries is "those bastards are dead and gone now". Simple human nature, and you don't need canon references to figure that one out.

Edited by Jeoshua
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I'm sorry, but it was never hinted that America was the only place that survived the war. All you have to go by is some visuals from Mothership zeta, which isn't very good proof.

 

Anyways, I think Russia is a bit overdone when it comes to Post-Apocalyptic games. Now if somebody were to make a mod set in China, then I definitely play that.

 

Yes, it was. In Fallout 2. President Richardson explains it. And then there's the fact that Fallout is an American only game.

Stop being so caught up in Lore, man. There's hundreds of lore unfriendly weapons, clothing and companion mods for NV, yet you complain about the one that's trying to fit into the universe? I'm sorry dude, but you need to learn to lighten up!

 

@jeoshua

I don't think we should remove the retro-futurism. Remember, the US had and still has a huge influence on the Worlds culture, especially in the Post-WWII era. Russia would especially be more Americanized, because they took the place of China as America's communist friends.

 

Anyways, if this mod is made, how would the courier get to that region?

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Well the thing is that Russia may have been stuck in a wholy different era than America. Bolshevik revolution maybe? I don't know I'm not a Russian history buff, but there has to be a period of time more formative and interesting to play with than the 1950s in Russian culture, right?
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Well the thing is that Russia may have been stuck in a wholy different era than America. Bolshevik revolution maybe? I don't know I'm not a Russian history buff, but there has to be a period of time more formative and interesting to play with than the 1950s in Russian culture, right?

 

Well you have to remember that there is a difference between the culture and the era. While fallout America was a culture seeped in the 50's it had nothing to do with their technological level or historical events. It was a facet of their style, popular culture, mindset etc, not a indication of a chronological events. For example the USSR didn't dissolve in the fallout world. Russian culture may not have reflected American 50's culture at all. It could be much more or less progressive in style, or a different style than any historical era.

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I was going to stop saying lore friendly things. But then you said something that was wrong, so..but now I will stop.

 

Some of the points you brought up in the thread seemed a little off to me, so I did a few minutes of research. The USSR didn't dissolve in 1991 as it did in our world. They were not in direct conflict with the U.S., nor were they involved in the resource wars that crippled the European Commonwealth and the Middle East.

 

In re: to the great war their role is unknown, but there are no listings in the wiki (that I could find) portraying the USSR as worse of than America. In fact the wiki would seem to indicate it got off a lot easier than most. The great war entailed two major combatants, the U.S. and China. It would make sense that these two countries would bear the greatest burdens of nuclear impact.

 

 

I hope you know this mod would be completely against the lore of Fallout. All other countries were reduced to nothing but heavily irradiated craters. America is the only semi-hospitible country left in the Fallout world. Only a few select people were able to survive in Europe. That's it.

 

Could you link me to a source for that info, everything I'v read on the wiki seems to contradict it.

Edited by devinpatterson
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I hope you guys already realize that there will be never such a mod because nobody can or is willing to do so much work for free, that makes this arguing pointless.

 

But it doesn't have to be a gigantic large scale project from the get go, you can aim for a more modest creation initially. A simple bounded Russian village (mini-world space), a unpopulated main world space and a reasonable explanation of how the player was transported to the village (plane, ship etc) is all you need to start. As long as the village is initially bound you can expand together several mini-world spaces in the main world space at whatever pace you wish. Each new mini-world space can be a new mod, or you may wait until several are finished, just depending on your pace and personal preference. When the main worldspace is fleshed out you can open up access to it. If it's popular and interesting you will gain volunteers to help, somewhat akin to crowd sourcing.

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Well you have to remember that there is a difference between the culture and the era. While fallout America was a culture seeped in the 50's it had nothing to do with their technological level or historical events. It was a facet of their style, popular culture, mindset etc, not a indication of a chronological events. For example the USSR didn't dissolve in the fallout world. Russian culture may not have reflected American 50's culture at all. It could be much more or less progressive in style, or a different style than any historical era.

 

This is actually an excellent point. The technology continued to rise, albeit under a totally different guise than our world. The microchip, for example, was never invented, and all technology in the Fallout Universe coming out of the United States focused, instead, on the Power Of The Atom. Computers are actually based on vacuum tubes and solid-state electronics instead of what we would call a "chip". And fusion power was made and utilized that was actually small enough to fit in the palm of your hand (microfusion cells).

 

The whole 1950's feel of Fallout's America is really in it's culture. Of course, this has been shown several times in the canon lore to actually be a thin veil over a very corrupt and very dystopian society, akin to Orwell's vision of the world in the novel 1984.

 

Culturally speaking, it seems that the most quintessentially "American" time of our history was emphasized, that being the 1950's. If one were to make a setting in Russia, my point is, they should pick the most quintessentially "Russian" time of their history to base everything from. Which is why I suggested the Bolshevik revolution. Not being Russian, myself, this is actually only a guess of what a Russian would consider to be the time where they felt the most "Russian" of any time in their history.

 

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Also, to the "haters" saying that this will never happen, I would point to the fact that Mothership Zeta Crew does in fact have a mission set in Russia. Moscow, of all places. So it can and in fact has been done. It doesn't need to be on the scale of Fallout New Vegas or even one of the DLCs. But once the landmass has been created and set, what do you want to bet that the Russian modders would have a field day filling it with whatever they could?

Edited by Jeoshua
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