Jump to content

RUSSIA - A land scarred by the Wars of past


nofear88

Recommended Posts

  • Replies 49
  • Created
  • Last Reply

Top Posters In This Topic

Yes, but if you read the Fallout 2 intro, it specifically says all other countires were reduced to ash and continents were swallowed beneath the ocean. But why are we arguing again? I'm done. Long story short: the mod is fine. I'll play it if it is done.
Link to comment
Share on other sites

Yes, but if you read the Fallout 2 intro, it specifically says all other countires were reduced to ash and continents were swallowed beneath the ocean.

 

No, it says, and I quote:

 

The end of the world occurred pretty much as we had predicted. Too many humans, not enough space or resources to go around. The details are trivial and pointless, the reasons, as always, purely human ones.

 

The earth was nearly wiped clean of life. A great cleansing, an atomic spark struck by human hands, quickly raged out of control. Spears of nuclear fire rained from the skies. Continents were swallowed in flames and fell beneath the boiling oceans. Humanity was almost extinguished, their spirits becoming part of the background radiation that blanketed the earth.

http://fallout.wikia.com/wiki/Fallout_2_intro

 

The EARTH, it says. And nearly, not completely. Almost, not totally. And never says anything about "The other countries other than America are gone" in any way, shape, or form. Even Chris Avellone has just said it's really "unanswered" what's going on anywhere else.

 

Not trying to argue about it... but if you're going to quote something, quote it. Don't bend it.

 

But in the interest of putting the disagreement to rest, can we try to agree on this point: It doesn't matter as much that the mod IS Lore, but that it tries to remain CLOSE to Lore. It will never be canon since it is not made by Bethesda or Obsidian, and Chris Avellone hasn't truly consulted on it. The most important part is that it does JUSTICE to the Fallout spirit, instead of trying to bend the setting for it's own purposes. A little nudge here and there is fine, but overall if the mod at least tries to stay close to Fallout's reality, it will be acceptable.

 

(IE, Russia is not populated by My Little Pony. They didn't take over America. And most of all, they got nuked and nuked bad, just like everone else)

 

Need to kill the capitalist pigs!

 

nofear, you don't think that after the war they had had enough of the whole "killing the capitalists" thing? I mean they tried that already. Maybe they have convinced themselves that they actually did destroy America (might as well be the case, after all), and have moved on to other things in the intervening time, waiting for the Earth to become inhabitable again, for instance?

Edited by Jeoshua
Link to comment
Share on other sites

I see your point, but they would atleast stay true to thier founding ideals right?

 

That what most nations try to do, both new and old?

 

I am just thinking of a Russia Soviet style regardless of the nuclear sitution really :P

 

Would you be interested in helping making this a reality?

Link to comment
Share on other sites

I think Jeoshua summed it up well. The intro doesn't say all countries, all continents or all people.

 

We've based it off of the vault wiki and even asked one of the developers, that's as true to lore as you can get with a fictional universe. It seems pretty much a open and shut case to me.

 

I was thinking a large unspoilt Snowbound Wilderness where snow laden Evergreen trees dominated the region and you could be unlukcyenough to come across a Polar Yao Gui or some such or Abominable Deathclaw.

 

The only signs of civilisation would be scattered settlements of nomadic Mongolian Khans,

 

You might place it somewhere near the Sino-Russian border. That's where Mongolia is. Don't think it's quite as far north as you'd like for the heavy snowfall (it's the southernmost part of Russia), assuming weather patterns didn't change drastically.

 

I have yet to play STALKER and I am sure that would be a major help with settings, enviroment and so forth.

 

Stalker was a good game, but I wouldn't say I came away any culturally richer from playing it. The setting was generic enough that it could have been any post holocaustic setting.

 

Also Dogtown1 has a feline model (maybe a bobcat/couger) that would make a good base for a siberian tiger. He let me use it on another mod I'm working on, and he's a pretty cool guy, so I think he'd be likely to let you use it for this project.

Link to comment
Share on other sites

I was thinking somewhere around Lake Baikal, myself. That's pretty close the the Sino-Russian border to fit, yes? It gives the opportunity for a few things, that I can see:

 

1) Most importantly, it's far enough out of the way that it wouldn't have been nuked into total oblivion. People could have survived, albeit barely, without having to have lived in a vault. Doesn't mean there weren't fallout shelters out there, and maybe some underground bunkers, but overall life could have realistically survived well enough.

 

2) High elevations, changed weather patterns, means Snow. Lots of snow. In the world-after we're talking about here, it's reasonable that the weather patterns would have shifted enough to allow for a nuclear winter type effect without having to plunge the rest of the world into the same darkness. It allows the snow that really would bring out the feel of the setting the best without having to alter the planet to suit it.

 

3) Fresh Water. Lake Baikal is the deepest lake in the entire world, actually miles deep. There is no way it could be completely irradiated. That's a scarce commodity so it makes sense that civilization could rebuild here.

 

4) Sibera, Russia, China, and Mongolia. All near enough that their people could be represented. Their counterparts in America would be Tribals, Brotherhood, Enclave, and Raiders. The feel is close enough that there is a lot to play with, but their identities are strong enough that there is sufficient history to work with for anything you need to happen in the setting.

 

There are some cons, tho:

 

a) It's really far out and really cold.

 

b) Not many people know Lake Baykal outside of geography buffs and Russians, so it's iconic status is somewhat minimized

 

c) It's population is pretty low in our world, so it might strain credulity that civilization would rebuild there, unlike DC or Vegas.

 

---

 

As far as "Making this a Reality"

 

If a good team of fairly talented modders can be assembled, I would be onboard. Mainly as QA and Official Bug Smasher.

 

But note: A TEAM.

 

One, two, or a small handful of modders isn't what something like this would require. That would make it take years and I can't sign on for that.

 

But if a good team can be assembled, I'd love to be on it. And that team must have Russian oversight, whether by that person living in Russia or by having actually lived there.

Edited by Jeoshua
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...