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SLI Nvidia compatibility bits


xecco77

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SLI is a must have for Skyrim with 200-300 mods + high end ENB. My SSE currently runs with 240 mods, 1440p and I am getting 60-90 fps outdoors (with dips to 55 at CPU bottlenecked areas, like Dragonsreach, Solitude, or just looking at the villages). If I enable SE Re-Engaged ReShade (the only good one so far), my fps goes to s#*!. So I really need my second 980Ti to handle great ENB & dat sexy MXAO.

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This is a joke, one can run more mods on OG Skyrim if you are wise to optimizing and understanding that DX9 will become a CPU bottleneck. SSE with 240 mods already. So you place the second card to make up for your lack optimizing what you have. Why we need to run over 60fps is beyond me. Victim of youth-marketing numbers hype set by viscious corporate scammers.
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What is that "optimizing" you are talking about? Lowering graphics settings? Tweaking .ini till game/LOD/shadows look like s#*!? No, thank you. I`ve had enough of that with low af CPU usage of regular Skyrim. With SSE there is a .ini fix for the freaky physics, so my game runs perfectly fine even in 144fps. Now tell me that human eye cant see beyond 30 or 60 fps... OldRim fully supports SLI, so does Fallout 4 (same engine, kinda), so why isnt SLI/CF supported in SE!? I have the second card, I want to use that advantage in this game (why the f*#@ I shouldnt?) And you sir, are either an idiot or a troll.

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By optimizing I am talking about the gfx, but not as much as I mean going through the mods in xEdit, patching accordingly and removing entire entries that are not needed, lowering amount of data and keeping very clean. I am also talking about respecting that CPU limit will occur with the single-threaded renderer, you can't win against the API. DX11 in SE is better, but by no means massive in scale like DX12 or Vulkan would hope to bring. Sure if you must have 4k and pointless 144fps go buy your second and even third gfx card, it is not necessary "must have" like it is claimed, these are over-the-hill luxuries for the cashed up. I would agree that 30fps and 60fps is a world of difference, after 60fps is just fan boy brag points.

 

Gfx companies claiming "true 4k cards" and all the BS, yet none of them acheive this at the Ultra settings in modern games without. So they sell you 2 cards, you paying double the price for what kind if scaling? Rarely any where near 100%. Peter make a good point that you can have the second card for PhysX where needed, but then you only need a lower end card for that luxury.

 

TL;DR Point in case, claims of SLi necessity is a lie, true 4k age has not begun (only companies continuing lies of progress), very little to gain over 1080p for massive price point. CPU will cut you off long before the gfx in this game should you keep to sane practices

 

Also, why not go ask Boris what he think of SLi/Xfire. Get same answer as here.

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Hi,

 

I managed to get my ASUS Strix Nvidia 980 cards working pretty well in SLI mode by setting (with Nvidia Profile Inspector) SLI compatibility bits (DX10+DX11) to 0x080020F5. Feel free to test if that works also to others.

 

-Xecco

Back to the original topic, thanks xecco77 for sharing this information with us. I'm looking forward to trying this out soon. I know that Nvidia released updated drivers on 10/28 that were supposedly for Skyrim SE - maybe there will be some updated SLI compatibility bits included in this update. Here's the link to the article where this was announced: http://www.pcgamer.com/nvidia-releases-game-ready-37570-drivers-for-titanfall-2-skyrim-special-edition/

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