killerbuzz Posted November 4, 2016 Share Posted November 4, 2016 This is seriously the only mod I really want to see in Skyrim SE. Did anyone else have the pleasure of playing the original with DynDOLOD? It made looking in the distance from a high peek a breath taking experience, rather than the game of "spot the missing objects" it was. I was really hoping that had been lessened to some degree with SSE but it wasn't at all. Also, look i made a thinghttps://youtu.be/i5E69Lg469E Link to comment Share on other sites More sharing options...
Qrygg Posted November 4, 2016 Share Posted November 4, 2016 Perhaps it's because my monitor is only 1080p, but I have no issues with the vanilla LODs. They look great to me. Link to comment Share on other sites More sharing options...
Darkstorne Posted November 4, 2016 Share Posted November 4, 2016 Skyrim SE massively improved draw distance with a new ugrids setting that Sheson discovered while looking into a new DynDOLOD. It basically draws all large objects in the specified cell distance, without drawing small objects and NPCs like standard ugrids tweaks did before. You can even crank the setting way up beyond default values for gorgeous distant visuals. Image comparison and details here: http://www.nexusmods.com/skyrimspecialedition/images/690/? Link to comment Share on other sites More sharing options...
killerbuzz Posted November 6, 2016 Author Share Posted November 6, 2016 Skyrim SE massively improved draw distance with a new ugrids setting that Sheson discovered while looking into a new DynDOLOD. It basically draws all large objects in the specified cell distance, without drawing small objects and NPCs like standard ugrids tweaks did before. You can even crank the setting way up beyond default values for gorgeous distant visuals. Image comparison and details here: http://www.nexusmods.com/skyrimspecialedition/images/690/?Thank you SO much Link to comment Share on other sites More sharing options...
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