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Dueling dagger


dfacto

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I'm planning to model and import a sword/dagger set in the near future, but I would like the dagger to act as a weapon and a shield. Here's my idea:

 

Duelist's Set:

1h sword - normal

dagger -

  • normal attack properties
  • uses shield block animation
  • uses block tree, with bash attacks turned into a stab instead (no stagger)
  • block is at 1/3 effectiveness of an actual shield
  • chance to counter. Bashing an opponent during an attack at the exact time = take no damage and gives you automatic critical strike with your next attack

 

The idea is to create a new playstyle, where blocking isn't simply a matter of reducing damage and staggering opponents in preparation for counter attacks, but where correctly timing your blocks is a vital defensive and offensive maneuver that can be the difference between taking massive damage, or returning massive damage. Also I think sword and dagger looks cool.

 

Anyone want to team up on this? I can model and texture, but can't code anything past simple html. :P

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