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[WIP] - Moonstone


d0kefish

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A new mace in the works.

http://img29.imageshack.us/img29/1693/maceprev.jpg

 

Also in 3d if someone is interested.

Ofcourse i'm interested in 3d! :D looks awesome! very impressive!

Love the little touches on that thing:)

 

Btw, how do you guys view the sort of "magical" items? (if there are any)

Just plain and simple where you can't actually see its magical, or the flashy kind with streaks of energy emanating from the weapon?

I'm asking since i've recently started experimenting with some FX from spells and the weapons mesh. (first result from that) And i've got all sorts of fancy doodads floating around in my head atm XD

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  • 1 month later...
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So not many updates made recently, only honest reason is that it hasnt been that much progress. I got a couple of screen of an upcomming armor. tho. Enjoy!

 

 

http://i.imgur.com/jw3wR.jpg

 

http://i.imgur.com/79zis.jpg

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  • 3 months later...

So I am back at it again.

 

I just did my first replay of Skyrim and the minute the first dragon hit the screen I get this modidea stuck in my head again.

Its possible that I should quit this mod as im not sure it seems as interesting to others as it does to me. But darn if i dont atleast make something happen.

 

I myself can do abit of levelediting and 3d modelling. I would love to find someone to cocreate this mod with, especially someone that has a bit "wider" skillbase.

 

Also, im afraid that my limited english cant really describe the mod as I picture it in my head. If someone would be interested in making this mod with me, I'd love to go in abit deeper on what I have in mind.

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I'd recommend you put together a little something, weapons, armors, something that you've been working on, publish them at Nexus and thus get attention towards this mod via mods.

 

I am thoroughly interested in all these knight mods going on and on, but sadly I lack the time to help in more than text format. :biggrin:

 

Anyway, looking forward to.. Anything :biggrin:

You've made some really nice-looking stuff here.

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Just a few minor updates.

 

There's a few more things done aswell, but these are the once's thats preview material worthy.

Ive been trying to model slow and nice instead of fast and sloppy, like normally is a bad habit of mine.

 

Thanks to CesarO3D the sculpting is done on the giantmodel. He is ingame, but still has no real texture. Im terrible with character texturing, so if someone feels up to the task. Please PM or email me.

 

Moonstone giant (click to view in 3D)

http://assets.verold.com/media/5103c38518c84802000000ed/ddf5ab/d96ac87bcdb0bd4f01733652547c576cproject-preview-250x250.jpg

 

Moonstone Mod - Black knights shortsword (click to view in 3D)

http://assets.verold.com/media/5106528d8da3a50200000101/15b769/ebb29309ad8837c4512d03dc4eb318f4project-preview-250x250.jpg

 

Also check out luddemann's knights armor.

 

http://i426.photobucket.com/albums/pp350/bamsemisbruker/Knight_zpsc39da62c.jpg

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I would suggest beefing the waist up a bit on the armor because it looks to skinny in comparison to everything else.
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  • 2 weeks later...

Yes, the model will be scaled so that it fits good.

 

As more and more models are getting done, we need somewhere to use these models.

 

I'm now looking for a leveldesigner. Interior and exterior.

I will help with levels aswell, and it wont be a massive project.

 

PM me if you feel that you are decent with the CK and if you are interested.

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@Shadowjin

 

I got some interesting things (atleast according to me) planned for the CK.

 

I prefer to do the 3d meshes as im not a very good or experienced coder. But, if i cant find anyone to help me, I'm sure I can figure it out, later.

 

PM me if you'd be interested! :)

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