beyondwudge Posted December 19, 2011 Share Posted December 19, 2011 Hi. 1) I cannot seem to set the condition of weapons dropped into the world (i.e. outside of containers). I've looked around and found little documentation on it. 2) The health value on items and weapons in a container does not seem to change its health. 3) I cannot seem to make leveled items appear in containers (i.e. the cond. type ones). Is this a case of some weird bug or simply is it that leveled items don't appear in containers instantly like normal items but need to be calculated like NPC spawns and stuff (i.e. the 3 day reset thing). Any help you guys can give me would be really useful. Thanks muchly. Link to comment Share on other sites More sharing options...
dogdaysunrise Posted December 19, 2011 Share Posted December 19, 2011 In response to 1), when you place the weapon/object in the world view, if you double click on it it will bring up the co-ordinates et cetera. There's a "condition" tab in that window that allows you to set the condition of the item. Link to comment Share on other sites More sharing options...
beyondwudge Posted December 19, 2011 Author Share Posted December 19, 2011 The 'Extra' tab? Thanks. :) Link to comment Share on other sites More sharing options...
beyondwudge Posted December 19, 2011 Author Share Posted December 19, 2011 I've resolved the levelled lists problem. At least now I have a Withammo 40mm GRifle and a 17x40mmAmmo and whilst the 40mmAmmo isn't appearing at least the WithAmmo has appeared, suggesting that maybe the changes I'm making just require a fresh game or no-prior visit to the cell to resolve. Anywho, the direct placement of items in a container with lower than 100% health still doesn't seem to work. Anybody know how to get around that without making levelled lists of a single item? Is there some flag I haven't checked? Link to comment Share on other sites More sharing options...
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