Proximitus Posted December 19, 2011 Share Posted December 19, 2011 (edited) I was planning to use my Cyrodil Armor mod ingame, but I was trying to make it more real-looking, by trying to use the meshes how you see them when you equip the armor as ground meshes, but that didn't worked out.. The armor floated in the air and I wasn't able to pick it up again! How is this possible to do? because I wanted the cuirass and the greaves to be more, realistic, instead of only the kneepads and a flat golden chest, have the the whole chainmail attached to it and such! Edited December 19, 2011 by Proximitus Link to comment Share on other sites More sharing options...
Nephenee13 Posted December 20, 2011 Share Posted December 20, 2011 I believe you'd need to bring the mesh down to the uhh...XY plane, either in Blender or...maybe you can do it in NIFSkope? Not sure. Never tried. You would also want to add Havok collision to it. Link to comment Share on other sites More sharing options...
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