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Activating passive NPC dialog.


Alkoponen

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I tried to debug this problem with adding debug.messagebox to the topics. None are firing. How can a scene phase just totally skip dialogue action and go to next Phase when Completion tab from each Phase shows "End when all actions are complete"?

 

http://i.imgur.com/0bNpYl2.jpg

 

http://i.imgur.com/iwPaUCY.jpg

Edited by Alkoponen
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