agerweb Posted September 23, 2016 Share Posted September 23, 2016 Not quite sure why you need a fake .wav file - just put your .xvm files in the music directory, select choose file for the music track you have, type *.xvm in the filename box and then select from the list of xvm files that comes up. Link to comment Share on other sites More sharing options...
NexusComa Posted September 24, 2016 Share Posted September 24, 2016 (edited) Cuz, from the CK it's looking for a .wav file (only option). But, on run will take .wav or .xvm ... Also After you made me look ... :smile:I remembered why I do that: If I'm adding say 5 songs I'll add in 5 small .wav files of nothing. (very small blank sound file) as I stated in the other post.Then archive them with my .bsa ... After that I add the .xvm files to the "created music folder"as loose files. That way they can simply change the .xvm files to any song they may like manually. If they happen to name one wrong or mess up in anyway there are default .wav files in themods .bsa file that will run and stop any type of would be or maybe crash. So I don't delete them i keep them in the folder to be Archived but release the .xvm files as loose files. Edited September 24, 2016 by NexusComa Link to comment Share on other sites More sharing options...
Recommended Posts