ecirbaf Posted December 20, 2011 Share Posted December 20, 2011 hey Ecirbaf, Well being female myself I can tell you that I enjoy playing as unrealistic body types in games as it isn't real life. It is just all in fun. I have always believed that people that preach about being degrading to woman need to fill their lives with something to do. Unless you are purposely trying to harm someone else that's different. I understand. I think we're looking at two different styles/tastes: western/classic vs manga/anime. Perhaps the "unrealistic" form is also a taste grown out of the Photoshopped covers that have become the norm the past 10 years or so? Anyway just thought I'd clear that up: I didn't mean to imply anything about the effect on real women's image or even women's right. Just posting my impression purely from an aesthetic point of view. The fact that you are female yourself (the modder, I presume) is completely irrelevant (by that I mean it doesn't make your particular aesthetic choice more or less valid). Link to comment Share on other sites More sharing options...
CherryHotaling Posted December 20, 2011 Author Share Posted December 20, 2011 ecirbaf, no offense taken at all. I think i was having an inner monologue of sorts that came out in a reply to your post lol! Link to comment Share on other sites More sharing options...
CherryHotaling Posted December 20, 2011 Author Share Posted December 20, 2011 (edited) Just a little Side tip.When snapping verticies do not forget to turn off soft selection lol.I was snapping seams for the 2nd time around wondering why i was snapping the seams again. errrg oopse. I thought it was odd as It never took me that long to snap seams before lol. Edited December 20, 2011 by CherryHotaling Link to comment Share on other sites More sharing options...
rpawn Posted December 21, 2011 Share Posted December 21, 2011 (edited) Judging by various details, it looks like this is a modification of CBBE. That would explain why the mesh of this mod looks as good as it does. I assumed it was the vanilla mesh because it was referred to by the OP as "the character" that was imported in 3dsmax and reshaped. Apparently that was after the OP had installed CBBE, perhaps unaware of the significance of the consequences - being that it's not the vanilla mesh, but the mesh of another modder that's being reshaped here. With all due respect to the OP but i think it would be prudent to be more clear as to who's mesh you are reshaping. Making a well shaped human body mesh from scratch is hard, reshaping it may be worthwhile but is relatively easy. Credit where credit is due, as is (for the most part) customary amongst modders. Edited December 21, 2011 by rpawn Link to comment Share on other sites More sharing options...
CherryHotaling Posted December 21, 2011 Author Share Posted December 21, 2011 rpawn, I have a bunch of mods and I was unaware that Caliente made the original mesh I was working with. I am sure Caliente understands that in the context of this thread but thank you.I would never take someone elses work as my own. Like I said in the beginning im modding the character I have there. If however I missed some kind of credit anywhere and the original creator of the mesh feels I missed the credit I will surely do so. Thank you for the heads up though. Link to comment Share on other sites More sharing options...
CherryHotaling Posted December 21, 2011 Author Share Posted December 21, 2011 Well I will have to wait a tad on posting some more screenies. I seem to have trouble collapsing the stack in 3ds max and the female0 and female1 files do not like it when you move the slider.Back to the drawing board woot! hehe But I am happy with the end result of the file i will work on it some more. Link to comment Share on other sites More sharing options...
CherryHotaling Posted December 21, 2011 Author Share Posted December 21, 2011 Took Some additional Screenshots of the end result. I may have to rework it a bit as im getting some weird polygon issue with the sliders, but I think thats because I added a modifer to the stack in 3ds max that Skyrim does like. Safe for work version: http://216.105.128.240/Cherry/Skyrim/CherNat01.JPGhttp://216.105.128.240/Cherry/Skyrim/CherNat02.JPGhttp://216.105.128.240/Cherry/Skyrim/CherNat03.JPG NOT safe for work version: http://216.105.128.240/Cherry/Skyrim/CherNat0ND1.JPGhttp://216.105.128.240/Cherry/Skyrim/CherNat0ND2.JPGhttp://216.105.128.240/Cherry/Skyrim/CherNat0ND3.JPG Its coming along, between time I work and time to play the game and model hehe. Link to comment Share on other sites More sharing options...
MegaLov Posted December 21, 2011 Share Posted December 21, 2011 :woot: WOW!! :woot: Beautiful tits :wub: Surely endorsed! :P Link to comment Share on other sites More sharing options...
JohannMohr Posted December 21, 2011 Share Posted December 21, 2011 not as baggy as CBBE, but still not realy nice either, looks good for a starter and i'm interested to see where this goes to in a few weeks Link to comment Share on other sites More sharing options...
Caliente Posted December 21, 2011 Share Posted December 21, 2011 CherryHotaling: Yep, that original mesh work is mine. I'm pretty open to people using my work to create improved versions, so I didn't want to make big deal out of it :) But, you'll certainly want to make sure people know where you got the mesh when you release your modification -- the normal maps and textures aren't exactly compatible with vanilla UVs. -Caliente Link to comment Share on other sites More sharing options...
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