Deleted1848331User Posted December 22, 2011 Share Posted December 22, 2011 CS is definitely the way to change clothing and armor to their respective sides. You have to switch out the meshes and icons for it though, and to me it's not worth the hassle for every armor piece in the game (Seriously, there's hundreds of the things, possibly thousands). Trying PrettyMurky's method would be much better and easier to do. Link to comment Share on other sites More sharing options...
unknowngst Posted December 23, 2011 Author Share Posted December 23, 2011 scn QuestScript Begin GameMode If GetGameReloaded con_SetGameSetting FDamageToArmorPercentage 0 con_SetGameSetting FDamageToWeaponPercentage 0 endif EndThat should do it. Hmm...that means my character will receive full damage instead, since there's now no damage being absorbed by armors, right? And I bet it doesn't work with disintegrate armor/weapon?I read from this page: http://cs.elderscrolls.com/index.php/FDamageToArmorPercentageand this page: http://www.thenexusforums.com/index.php?/topic/33224-weaponshield-health-modifier/which makes me suspect that there's another multiplier for blocking... I'll check on it when I get back from work :P Link to comment Share on other sites More sharing options...
Deleted1848331User Posted December 23, 2011 Share Posted December 23, 2011 If it doesn't, then you can make a script that detects your armor's rating and adds a shield ability of it's equivalent. Link to comment Share on other sites More sharing options...
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