demiwolfsong Posted December 20, 2011 Share Posted December 20, 2011 So just the other night I had finished upgrading my house in Windhelm when I had a rather silly idea for a mod. Recently, I was watching the Mod Clinic on youtube, and the featured Mod was of Fallout New Vegas origin (it was the Lucky 38 suite upgrade <don't remember the actual name, only what one of the features allowed>). In the mod, it allowed the player to activate any of the crafting tables and be given the option to "use all available materials, both in inventory, and within the house (all materials would be sorted and stored afterward). Now, I don't know if we'd need the CK for this, and if we do then this can just stew here until we get it and start trying things out. But my idea is that, similar to the fallout mod, this mod would allow you to craft pots or whatever else you wanted to, using all the available materials in the house. That way, you don't have to lug all that crap around with you. Another thing I was thinking of to go with it, would be an upgrade to the furnishings of the house -- the ability to buy an in house alchemist. Basically, the mod places an NPC alchemist in your house, who basically spends all his time crafting potions and whatever else he can. He stores all these potions in designated cabinets, and keeps going until he's run out of ingredients and you have to bring him more. I honestly have NO idea how doable this mod is, but I thought it might be a cool feature to add to the game. Link to comment Share on other sites More sharing options...
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