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Video Request Skin bones


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Hey guys this is an odd one but here me out. I'm a blender user so I do most of my rigging in outfit studio. It's basically fine but I've noticed a few issues which a bit of extra knowledge might help me clear up easier. Namely that there are several new vertex groups on the fallout 4 skeleton than the skyrim skeleton (Skyrim being the last game I made a mod for.) These groups end in the word skin. Eg spine1_skin. So basically I want to see how these groups (I assume there are bones) work in different animations and see how they relate to other bones. I can't do this in blender (to the best of my knowledge) as I can't import the armature or any animations without max (which I don't have.) So if someone could post a video just demonstrating how these bones work (highlight the bones, play a few animations) it might help me better understand how to use them and avoid any strange deformation in the process. Maybe a long shot but any help would be nice.

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