WilliamLB007 Posted November 8, 2016 Author Share Posted November 8, 2016 No. I did not. I did it manually following the directions from a Skyttz video. I had to unzip the file, pick the folder I wanted, put it in the game directory. :/ Another thing I am wondering is if I maybe don't have the most up to date patch for the original game. I should. I would completely expect too. The game runs fine. Perfect even on vanilla game settings. So it has to be something to do with the mods I am getting and then trying to run the game afterwards. It is entirely possible I have the wrong stuff from Rudy's. I really don't know. If I knew what I was doing and what the problem was, I wouldn't be here fussing and trying to figure it out. :D As a complete side note... I've been looking at this Project Nevada stuff on the link. I mean absolutely no disrespect when I ask this... but why is it so special? The last update was almost 5 years ago. It requires the NVSE, and recommends FOMM instead of NMM or any of the others. I'm already having enough trouble just getting some simple mods working. Does this replace some of the stuff I wanted to do? I'm looking at some of the stuff it changes. I don't care about grenade hotkeys. I don't care about helmets and stuff, or grumbling when I'm not eating enough food. I'm not saying the mod is bad or anything. With 80,000 endorsements it has to be great. I personally don't get it though. To me, it's in the same boat as giving the NCR an overhaul. I don't like the NCR. I never did. I pretty much just want to get a bazooka and blow them up! So I prefer them to be the scrubs and wimps. So a mod that makes them better..? That doesn't appeal to me. Not yet anyway... not while I am still just trying to figure out how to get things working correctly. Does that make sense? Link to comment Share on other sites More sharing options...
dubiousintent Posted November 8, 2016 Share Posted November 8, 2016 (edited) Actually you've provided some crucial information in that last post. The vanilla game runs fine. That excludes a number of possible causes, including game patch. (Steam will automatically install game patches, but if you want to check for yourself, go to your "FalloutNV.exe" file and check properties under the Details tab. That will list the game version.) The CTD occurs before you get to the 'Main Menu'. Under those circumstances this suggests it is likely (~99%) to be a "Missing Master" problem. See the wiki article Missing Masters for a tutorial on how to determine the missing file and fix this problem. (You will need xEdit/FNVEdit for that.) The wiki article "Fallout NV Mod Conflict Troubleshooting" guide should be your first stop for future issues. It covers most common problems. Re: Project Nevada. Sounds like you are not the target audience for that mod. Not all mods, even though highly endorsed or regarded, suit all players. PN has a number of separate plugin components, so there is a great deal of flexibility in what you can have it do. Almost everything is "optional" and can be enabled or tweaked in the MCM menu. Which means you have to wade through the lengthy list of things it provides to see if it is worth your time. Something I don't recommend until you get your basic game stable, and perhaps wait until after you play enough to learn what bugs you. (Likewise with ENB and texture replacers or overhauls). Installing multiple mods at once is a sure-fire recipe for having problems. (Even though 25 mods is considered a "small number", you have several which are "problematic". If it requires more steps than "install with your mod manager", it's "problematic".) Which is why we advise installing and testing one mod at a time. You CAN install with any mod manager IF you know what you are doing. You can "repackage" a mod designed to be installed through one manager (FOMM as an example) to be installed through another, but it can be a difficult and tedious process if the install process is designed to identify and make choices based upon what it finds already installed. Otherwise it is simpler to use the recommended one. Something to bear in mind though, is that most mod managers (all of them I am familiar with) can only "manage" mods they install. Which is why it's best to get as familiar as possible with one which is versatile. -Dubious- Edited November 8, 2016 by dubiousintent Link to comment Share on other sites More sharing options...
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