ChuckQuizm0 Posted November 7, 2016 Share Posted November 7, 2016 I've edited the spells Fear, Fury and Calm so the magnitude is set to 50 (see attached). Simple, right? Except the game still uses the default magnitudes for these spells... I've tried a new game and that's no different, the esp file is definitely selected. Any ideas? Thanks. Link to comment Share on other sites More sharing options...
ChuckQuizm0 Posted November 8, 2016 Author Share Posted November 8, 2016 Ok, I decided to scrap that and create new spells (basically via duplication), put them in books and then have the riverwood trader sell them. Again, seemingly easy (something I saw in a tutorial no less) but I go in game and the riverwood trader isn't selling them... What am I doing wrong? It's last in the load order so it should all be there (if my understanding is correct). Link to comment Share on other sites More sharing options...
ChuckQuizm0 Posted November 8, 2016 Author Share Posted November 8, 2016 Forget it... I just added them via the console instead. Link to comment Share on other sites More sharing options...
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