JoKelly Posted November 8, 2016 Share Posted November 8, 2016 (edited) I noticed french titles in your list, is it possible that NVSR clashes with your language version?I'm assuming you have the French language version of FNV. Edited November 8, 2016 by JoKelly Link to comment Share on other sites More sharing options...
DeadPoolDP Posted November 8, 2016 Author Share Posted November 8, 2016 Nah, it's just and still NVBII, everytime I disable it, everything works perfectly. I'll just give up the idea of playing NVBII and it'll be all fine. I'd rather have 60 mods and +10h of content instead of having only 10 mods to have NVB2 working. Thanks for the help anyway Link to comment Share on other sites More sharing options...
dubiousintent Posted November 9, 2016 Share Posted November 9, 2016 Well, before you give up (NVB II is much more interesting and challenging than NVB I), how about we check one thing that at least initially won't require you to do anything to your game? NVB is admitted by the author to be "pretty raw" as he was just learning the GECK at the time. There have been a number of patches both by himself and others to fix things. So having the right combination of files is important. Here are the files I used to get through NVB-II. "The Someguy Series 2 dot 0" (master ESM v2.0)"New Vegas Bounties I version 1 dot 55""New Vegas Bounties II version 1 dot 47""New Vegas Bounties II Fixes DLCs" (v1.3) (assuming you are NOT playing with NVEC installed, and do have all DLC installed. A "No DLC" version is available on the download page if you don't have them all.) The log files were interesting, though do not appear to be related to the problem under discussion. There are a number of cell names that have been translated into French, which makes them too long (limit is 33 characters according to the log). These cells are in "Old World Blues" and "Lonesome Road" DLCs. I assume those are "regional" versions from Steam. The only reason for such master file cell names to be "localized" would be if someone edited them using an editor localized for French. This seems unlikely to be necessary (or desirable) for the code to work. I would suggest asking Steam about those particular errors. Or you could just "verify local files" which is likely what they will suggest. You have a lot of "havok" (aka "ragdoll") errors regarding "old hkpRigidBody!". These affect the game physics such as how bodies fall. If you are using a mod to affect that, better see if there is an update or try a newer one. I did learn there is a "warnings.txt" file in the "Users" folder. That may also provide some useful information. The other errors were common to my log as well. -Dubious- Link to comment Share on other sites More sharing options...
DeadPoolDP Posted November 10, 2016 Author Share Posted November 10, 2016 Alright, so... The f*#@. I actually can't stop laughing. I did all you said just before giving up, verified local files : No problems, so I installed NVB2 and NVB2 fixes and as I planned, it didn't work. And... I just don't know why, I tried to launch my game on windowed mode just to see. It actually works. Launching the game in windowed mode just made it work. Guess my computer is as shitty as I thought and so the problem was from the computer as I thought since back at the time when he was more young, NVB2 was working. Well that was one of a ride, thank you guys for your help. Link to comment Share on other sites More sharing options...
JoKelly Posted November 10, 2016 Share Posted November 10, 2016 your more than welcome, oddly window mode seems to fix several problems. the out of memory error that kept slamming me after a new install vanished in window mode LOL Link to comment Share on other sites More sharing options...
dubiousintent Posted November 10, 2016 Share Posted November 10, 2016 Yay! Congrats. Have fun. -Dubious- Link to comment Share on other sites More sharing options...
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