cppcooper Posted December 21, 2011 Share Posted December 21, 2011 From Dust did it pretty well, despite it being specifically tailored to do so. In any case, it should be able to run it. They said they've updated the bloody engine like two f***ing times, so I'm determined to see it done.If not, then I would assume you could just do something along the lines of what happens during the Battle for Whiterun; Where the city becomes completely destroyed after you pick up the quest. Just, a little less trouble. I believe it would actually be more trouble opposed to less. Whiterun is full of static models which they moved around and swapped out for broken versions. They were only able to make it like that because you weren't in the city when the change happened, they didn't have it break with you there to watch. Water is not a static model, it is a base entity. If you turn tcl on and float under the landscape and then turn it off you will fall down and land in water. Water and null space are the two base properties of existence in their engine. The small puddles they have in dungeons on flat surfaces might work, but I think they are static objects and would be subject to the same problem as going from perfect models to broken models. It might be possible though and they just didn't allow you to be in the town when the changes were made for memory reasons or simply because it makes little sense if there is no transition. But for deep puddles, I don't think we will be seeing that in any TES game. Link to comment Share on other sites More sharing options...
IxionInc Posted December 21, 2011 Share Posted December 21, 2011 Water is not a static model, it is a base entity. If you turn tcl on and float under the landscape and then turn it off you will fall down and land in water. Water and null space are the two base properties of existence in their engine. That's deep. Link to comment Share on other sites More sharing options...
mortesium Posted December 22, 2011 Author Share Posted December 22, 2011 (edited) Okey so tessellation is a no go, would any of these 2 work? Bioshock used dx10 for its water, still looks good.http://www.youtube.com/watch?v=-yxnETZ6RZk Rain as a particle system, food for thought. Would greatly enhance the rain experience. Anyways I feel we left the topic a bit. Edited December 22, 2011 by mortesium Link to comment Share on other sites More sharing options...
cppcooper Posted December 22, 2011 Share Posted December 22, 2011 I tend to think the water effects are just fine actually. Just the geometry around the lakes and rivers bother me. As for the beaches and shorelines they do seem a little bare, in some places it is a fitting look and others it is a bit odd to look at being so bear. Mostly the northern shores deserve to be wasteland looking. Link to comment Share on other sites More sharing options...
WaterTribal Posted January 9, 2012 Share Posted January 9, 2012 OP, I'm glad I searched and found your thread. This is exactly what I want. I'm not worried about the overall textures of the water at the moment, but the shorelines are really jarring. There's just a stark line where the water meets the land, and I especially noticed it up by the Sea of Ghosts. It looks bad. I would love to see a mod that fixes this. I don't even require crashing waves, just something that gives some foam and bubble effects on the shoreline or something. Link to comment Share on other sites More sharing options...
RealBigSwede Posted January 9, 2012 Share Posted January 9, 2012 like to see more waves at the shore, it is at the freaking ocean. I have never seen a ocean looking like an lake. I been at sea for 17 years and yes the sea can look like a mirrow but it is still wavem and at the shore line they will break.. Link to comment Share on other sites More sharing options...
scottym23 Posted January 9, 2012 Share Posted January 9, 2012 Support this mod 100%. Am into any mod that increases the graphics, and this is an amazing idea. Link to comment Share on other sites More sharing options...
firsTraveler Posted April 25, 2012 Share Posted April 25, 2012 Not just waves but full blown surf, specially during storms. Link to comment Share on other sites More sharing options...
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