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Horrible terrain textures


dkxsky

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When testing game stability for a freshly modded game, I noticed that my terrain textures looked frankly disgusting (purple and brown). However as soon as I got close enough they faded into the terrain textures that I am using. I disabled the textures and nothing changed. I disabled DynDOLOD.esp and nothing changed. Therefore I am frankly stumped. I would appreciate any and all help.

 

My mods:

https://gyazo.com/24bdd6bf11c0e7ee38ad81708f10033e

https://gyazo.com/30c00261b1f4b451e24531b3dfd04867

 

My load order:

https://gyazo.com/5f6e4c26608a218c581d8b536cbcf5d9

 

In case this information is needed, I have an i7-4790, GTX 970 4GB Reference (no OC), 8GB of RAM;

I am using Nexus Mod Manager and I have the latest version of SKSE

 

Demonstration of the issue at hand:

https://gyazo.com/6f5fe1e5ecb2c6d25b56de91a3a030a0

 

When up close the correct textures fade in, yet you can still see the disgusting old ones in the background to the left:

https://gyazo.com/78dfaf05c5e08932bec5466c5f2ef8fd

 

When moving away the textures procede to remain there for a bit and then start fading out into the purple and brown ones again and eventually fade out completely:

https://gyazo.com/2d637beb35dc6238cf55070ed02decb8

 

Thank you for any help.

Edited by dkxsky
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No I don't think it is, I just uninstalled it completely and there is no change. I feel like the game for some reason might be using the wrong textures or something as I checked in and the terrain textures are perfectly fine in Riverwood.

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Ok, I just found the issue; turns out it was Vivid All in One that was causing the problem which is a shame as it was really convenient as it was an all in one package. Does anyone have any suggestions for a replacement, or is there any way for me to not use the terrain textures from Vivid All in One?

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It looks like your distant LOD textures are doing something weird. That is why you are not getting it close up. As things slowly fade into detail, they are becoming more detailed and are using close-up textures. I'm assuming removing textures\terrain\tamriel if you have the loose version would also fix your issue. That way you would get to keep the close-up versions.

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